The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
[h1] Grounded 1.4.3 Bug Fixes / Changes [/h1]
[b]General Changes[/b]
[list]
[*]Updated the Photomode screenshot folder location on Windows to be compatible with Windows 11.
[*]Improved shadow drawing distance of a handful of Playground gizmos and gadgets.
[*]Pinned objectives with a lot of text will instead cut off after 70 characters and show “…” at the end.
[*]Improved the Hedge visuals when viewing it from far away on Low graphics settings.
[*]The “Load Last Save” button in the Death menu is usable when playing on a Shared World.
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[b] REMIX.D Yard - Changes: [/b]
[list]
[*]Hedge Broodmother scream attack no longer triggers Infusion Effects unless damage is taken.
[*]Randomized trinkets that have different effects no longer stack in the hot pouch allowing you to assign them to different hot pouch slots.
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[b] Optimizations: [/b]
[list]
[*]Memory usage optimizations to prevent rogue spikes of memory when loading some assets.
[*]Improved load times in later game saves.
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[b] Xbox One: [/b]
[list]
[*]Dramatically reduced memory usage resulting in less Out of Memory crashes.
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[b] PlayStation 5 [/b]
[list]
[*]FPS will more consistently stay at 60 FPS.
[*]Fixed issue where save games during New Game+ could sometimes corrupt.
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[b] Nintendo Switch [/b]
[list]
[*]Reduced memory usage resulting in less Out of Memory crashes.
[*]Reduced FPS drops when walking around labs via lab doors opening and closing.
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[b] Major Fixes: [/b]
[list]
[*]Deduping an equipped trinket via the ASL properly removes the trinket. (Fixed in 1.4.2 hot-fix)
[*]Buildings will no longer improperly say “No Land Rights” when building on a base near large objects (like the Oak tree). (Fixed in 1.4.2 hot-fix)
[*]Baby ant pets and other walking pets should no longer knock you around and off of ledges when walking or teleporting near you.
[*]Pets will no longer occasionally fall through the world when teleporting near you.
[*]Saves that had started the Hedge Quest prior to version 1.3.0 will properly unlock the Hedge Ascent landmark in their data tab.
[*]When a crossplay user invites a non crossplay user, the non-crossplay user will now receive the invite.
[*]Added a “Restore Player Data” Game Repair button if your save game is in a state where you have multiple player files matching your profile and you are loading the incorrect player data.
[*]Fixed a a few cases of certain saves games infinitely loading.
[*]Fixed a potential client crash that could happen when starting a new game.
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[b] Other Bug Fixes: [/b]
[list]
[*]The Report Card and Milk Molar BURG.L quest will properly account for the different amount of Milk Molars in the yard when in New Game+.
[*]Water Fleas and Diving Bell Spiders no longer ignore you while having the Antbassador mutation activated.
[*]Ants will hoard less food around ant hills. This should reduce performance issues when approaching ant hills that previously would have a lot of food laying around.
[*]Baby Ants will no longer eat your food in your base.
[*]Using a keyboard on consoles to do in-game chat no longer automatically opens the virtual keyboard.
[*]Pets can be renamed on gamepad.
[*]Clients can unlock the “Royal Arrangements” and “Did I Do That?” achievements in New Game+.
[*]Clients no longer get disconnected on Playgrounds that have lots of links to base buildings.
[*]Clients who use “Place Many” will no have their building move around 1 second after starting the Place Many action.
[*]Toggling marker visibility on clients works correctly for far away markers.
[*]Raw science in Playgrounds handle their spawn state properly after all players are far away and then approach it.
[*]Interact actions while in third person mode work more reliably for clients.
[*]Mantis properly animates when emerging for the boss fight.
[*]Voice chat indicators no longer show up when sending an in-game message.
[*]Fixed some rebinding issues with building placement when using an AZERTY style keyboard.
[*]Red and Fire Ant Queen Pheromones now use the correct icons.
[*]“This save has a high object count” shows up underneath Published Playgrounds so it doesn’t block the download and vote counts.
[*]“Rotate Building” key rebinds can properly be changed for Keyboard.
[*]“Did I Do That?” achievement will properly resync if completed on next load if completed while offline. (Xbox, PC, Switch)
[*]“Did I Do That?” can be achieved for clients during New Game+.
Fixed ‘Spicy Damage Up Best' using the 'Spicy Damage Up Major’ text.
[*]“Royal Arrangements” achievement can be completed on New Game+ for players who did not complete it in the prior playthrough.
[*]The Raw Science in the REMIX.R lab no longer triggers your SCA.B scanner.
[*]The “Community Playgrounds” section can be accessed while not logged into a Xbox / Microsoft account so you can access Playgrounds you have already downloaded.
[*]HUD Markers are no longer inverted on the screen while playing in Arabic.
[*]Dandelion Tufts will still activate if you have no stamina when attempting to use.
[*]The Object Limit indicator correctly resyncs after loading a save. Also syncs properly on clients.
[*]Using First Person Handy Gnat no longer hides your Handy Gnat for other players.
[*]“Spend More Science” no longer blocks 100% on New Game+ if you have purchased everything already in the Science Store.
[*]Improved grid snapping buildings on Grass floors.
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