Patch 1.3a intorducing the Hunter class

Herolike

With classic ARPG-inspired combat, this hack n' slash roguelike RPG puts you in the shoes of a powerful hero on the rise. Make your own creative decisions in epic battle encounters, ponder moral choices, acquire fantastical items, and even customize your own town.

Hi guys, Boy, this was a crazy month. I've taken up the daunting task of adding a second control scheme: mouse + keyboard and also a new character. Upon starting a new game, you will be able to select which type of control scheme you want. The new control option, is playable by using the WASD keys and attack is done by mouse. There is no key-rebind support, yet, but it will be with the next patch! By the votes you guys made, a new class is in the game: Hunter. This new class focuses on taking enemies before they manage to get too close. So, the damage is high, the health is decent, but it has very little armor. Also, what better proof that we listen to our community, than the fact that one of the Hunter's skills is healing over time? :D We had to change tons of lines of code to make the new control work, so we encourage you to go all in, play and give us your feedback. We tested the new controls a lot, but could be uncaught bugs. Additions: - new class: Hunter - 4 new skills for Hunter class: AOE attack, single target massive damage trap, healing over time and long cooldown, mana intensive AOE. - 2 new item sets: Bows(weapons merchant) and Charms(armor merchant) - option to choose between two control modes (this is done at character creation screen) - the new control is based on keyboard for movement and mouse for attack / skill cast. Thank you for your support and happy playing! Games Hut