Patch 1.1.1.4

The Last Spell

Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.

Hello Heroes! We are changing a few things today, related to the launch of [url=https://store.steampowered.com/app/2795980/The_Last_Spell__Dwarves_of_Runenberg/][b]Dwarves of Runenberg DLC[/b][/url]: [h2]Features[/h2] [list] [*] The omen "Omen of Many [Weapon]" now has two effects instead of just one: the weapon appear more often and its level of rarity will always be above common [*] Added 4 new scrolls with the following skills: Moving Wall, Walls of Pain, Geo Cannon and Armageddon [b](DLC owners only)[/b] [*] Added more race restrictions on portrait face assets [/list] [h2]Balancing [/h2] [list] [*] Perfect Guard gain stacks during Heroes' turn [/list] [h2]Bug fixes[/h2] [list] [*] Fixed enemies health bar, now when a poison Runestone is triggered, the ennemies health bar turn green [*] Fixed the inability to hover the second row of medals in the metashop with a controller [*] Fixed Glintfein start button not being clickable in 1024x720 resolution [*] Fixed Heroes with "One armed" trait being visually generated with two arms despite the trait [*] Fixed a bug where enemies hit by "Earthquake strike" would display a panic icon [*] Fixed the magic circle seal color to orange to match Gildenberg [/list] Join us on [url=discord.gg/ishtargames][b]Discord[/b][/url], [url=https://twitter.com/ishtar_games][b]Twitter[/b][/url] & [url=https://www.instagram.com/ishtar_games/][b]Instagram[/b][/url] to discuss with the team and other players!