Just King is an action auto-battler with roguelike elements. Assemble your party to venture into different lands fighting fearsome kings and their deadly armies. Use your loot to hire and upgrade mighty heroes... or the bard.
[h1]The King announces new Patch Notes![/h1]
[img]{STEAM_CLAN_IMAGE}/41859068/b7e6e02dc8e02fa4fa49c02316cd6f22e0e5c7c5.png[/img]
The beta tests are going great, we are now done with almost all core systems. Our first open beta balance changes are using the popularity of heroes (low picks and high picks). We have already implemented better tools for the new season, so we hope to get more and more precise with time.
Thank you everyone that is helping us test things in the open beta, we are close to the full launch!
[h1]-- SYSTEMS --[/h1]
[h2][b]Terms and Conditions[/b][/h2]
Now we have a little agreement before starting duels for the first time, it explains our rules and how we are handling data collection.
Regarding data collection, we are only storing the parties being played and the public Steam ID. The Steam ID is shared with other players to show who they are facing and is stored for 1 week (the duration of a season). It is shared for 1 additional week for the top 3 players as they sit on an honor spot until the next season champions are defined.
If you want to revise the Terms and Conditions, you can find them under the "Go Back" button on the first shop screen.
[h2][b]Game Mode Rules[/b][/h2]
We've also added general rules of the Duel mode, such as how many rounds, which rounds are PvE, and so on.
The rules can also be found under the "Go Back" button.
[h1]-- HEROES --[/h1]
[img]{STEAM_CLAN_IMAGE}/41859068/b8e7f937270fd477fa5238c16c9026454125d8db.png[/img]
[h3]Hoplite - NERF[/h3]
-Base attack cooldown .35 -> .5
[h3]Cleric - NERF[/h3]
-Heal (5/10/15) -> (4/8/12)
[h3]Captain - NERF[/h3]
-Inspire (WOAH) damage increase (20/25/30)% -> (15/20/25)%
-Inspire (WOAH) cooldown 12s -> 15s
[h3]Bard - BUFF/NERF[/h3]
-Haste/Slow duration 10s -> 4s
-Projectile radius increased .5 -> .7
-Lvl3 duration 1.5s -> 1s
[h3]Wizard - BUFF/NERF[/h3]
-Damage INT scale 60% -> 80%
-Lvl3 Fire burn INT scale 30% -> 20%
-Lvl3 Ice slow duration 2s -> 3s
[h3]Archer - BUFF[/h3]
-Rapid Fire damage (2/4/6)(30%) -> (3/4/5)(35%)
-Rapid Fire arrows count 3 -> (3/4/5)
[h3]Imp - BUFF[/h3]
-Stack value 4(40%) -> 5(50%)
[h3]Berserker - BUFF[/h3]
-Damage to 'zerk 45 -> 30
-'Zerk cooldown 9s -> 8s
-'Zerk Heal 15(300% INT) -> 0(30% HP)(500% INT)
[h3]Paladin - BUFF[/h3]
-Melee INT scale 20% -> 35%
-Heal (4/8/12)(65%) -> (5/10/15)(80%)
-Lvl3 STR scale 200% -> 250%
[h3]The Sun - NERF[/h3]
-Dawn armor 10 -> 3/6/9
[h3]Artificer - BUFF[/h3]
-Base HP 45 -> 60
[h3]Plague Doctor - BUFF[/h3]
-Base armor 1 -> 3
-Plague Hurl cooldown 4s -> 3s
[h3]Huntress - BUFF[/h3]
-Melee range 1 -> 1.5 (should always have been 1.5)
-Trap activation range 1 -> 1.25
-Trap damage 5(150%) -> (5/10/15)(150%)
[h3]Druid - BUFF[/h3]
-Druid druid's Regen heal (3/4/5) -> (3/5/6)
-Druid druid's Regen cooldown 3s -> 2.5s
[h3]Coolboy - NERF[/h3]
-Lvl3 damage scale 150% -> 100%
[h3]Frost Witch - NERF[/h3]
-Lvl3 damage 10(100%) -> 8(80%)
[h3]Sharkmancer - NERF[/h3]
-Melee damage (6/12/18)(100%) -> (5/10/15)(80%)
-Lil' Shark damage (6/12/18) -> (4/8/12)
[h3]Ronin - NERF[/h3]
-Strike damage (base and ult) (6/12/18)(100%) -> (5/10/15)(80%)
[h3]Oni - NERF[/h3]
-Melee scale 120% -> 100%
-Lvl3 first target damage 20(120%) -> 10(60%)
-Lvl3 cooldown 12s -> 15s
[h3]Cyclops - BUFF[/h3]
-Melee damage (6/12/18)(100%) -> (8/16/24)(150%)
-Boulder throw scale 100% -> 125%
[h3]Medusa - BUFF[/h3]
-Snake base speed 6 -> 8
-Snake damage scale 35% -> 50%
[h3]Siren - BUFF[/h3]
-Melee damage (2/4/6)(35%) -> (3/6/9)(50%)
-Water Clone scale 100% -> 80%
[h1]-- ITEMS --[/h1]
[h3]Papercrafter's Toy[/h3]
-Health threshold 20% -> 30%
[h3]Prescription Goggles[/h3]
-Now grant +1 INT
[h3]Portable Anvil[/h3]
-Now grants +1 STR
[h3]Tosla's Wrench[/h3]
-Now grants +5 HP
[h3]Corda Leaf[/h3]
-HP 15 -> 20
[h3]Blue Pinwheel[/h3]
-Now grants +1 Armor
[h3]Crylai's Fragments[/h3]
-Armor reduction 1 -> 2
-Slow 25% -> 30%
-Slow duration 2s -> 3s
[h3]Emberberry Necklace[/h3]
-Now grants +15 HP
[h3]Mandrake[/h3]
-HP 30 -> 35
[h3]Bottleless Lightning[/h3]
-Now grants +10% Haste
-Now grants +2 STR
[h3]Poltergeist[/h3]
-Now grants +2 STR and INT
[h3]Wind Wand[/h3]
-Now grants +10 HP
-Now grants +1 Armor
[h3]Gloworm Omelet[/h3]
-Now grants +2 Armor
[h3]Red Vulture Mask[/h3]
-Now grants +1 STR and INT for the Party
[h3]Trumwood Vine[/h3]
-HP 45 -> 50
[h3]Dark Pauldron[/h3]
-Now grants +1 Armor
-Now grants +15% Movement Speed
[h3]Pocket Cleric[/h3]
-Now heals based on HP% (100% for the base game, 50% for Duels)
[h3]Necronomicrown[/h3]
-Now grants +20 HP
[h3]Karghlas' Left Hand[/h3]
-Now grants +5 STR
[h3]Vess' Dirty Spoon[/h3]
-Cooldown 15s -> 10s
-Minimum damage threshold 20 -> 30
[h3]Ruined Saber[/h3]
-Ghost Nanas 3 -> 5
[h3]Shattered Saber[/h3]
-Ghost Nanas 3 -> 5
[h3]Incendiary Glove[/h3]
-Now grants +25% Haste
-Now grants +3 STR
[h3]Odison's Hammer[/h3]
-Now grants +5 INT
[h3]Vine Ring[/h3]
-Now grants +1 Armor for the Party
[h3]Burning Plate[/h3]
-Now grants +35 HP
[h3]Goodwind Boots[/h3]
-Now grants +3 Armor
[h3]Jade Breastplate[/h3]
-HP 60 -> 70
[h3]Folded Shield[/h3]
-Max armor 10 -> 3
-Time to fully stack 2s -> 1.8s
-Time for armor reset on move 10s -> 1s
-Now has a 5s cooldown to grant Block stacks