Patch 0.5.3. available

Seacurity Breach

Seacurity Breach is a 3D tower defense game with a twist! We embrace verticality, ragdoll effects and a unique unit design. Expand gameplay experience by creating a level yourself or test your skills against a multitude of fan-created maps. Join Aerian forces to repel Aquator invasion!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33543832/02f3c83655dd45299a1523b05d3062257f8ec9e1.png[/img] First update of the year focuses on fixes, improvements and balance changes. Thanks to everyone who reported issues and gave feedback! [b]Fixes and updates:[/b] [list] [*] Navigation mesh updates to reduce the number of units getting stuck, walking through some decorations and towers [*] Priest drum sound no longer gets stuck [*] Slightly optimized building placement code to reduce overhead [*] Fix for perfect score not being awarded with health permanent upgrades [*] Quarter blocks preview icons in the editor now have a background to discern them easier [*] Aura tower ability icon does not get rotated when placed on a wall for easier access [*] Spring tower fix for assassin units transitioning from the wall [*] New decoration items and blocks added to the editor [*] Editor spawn point replacement fix [*] Updated asset loading to prevent the main menu popping up during editor loading [*] Few typos fixed in tower upgrade descriptions, level dialogues, and tips [/list] [b]Balance changes:[/b] [list] [*] Pressing Alt key during build phase will display defense range [*] Spring and arrow traps are more likely to affect multiple enemies at once, delaying their hit a little bit [*] Level 4 and 5 difficulty adjusted [/list]