Patch 0.13.0 - Achievements

Vincemus - Air Combat

Fly through the theaters of World War II with fighters planes from across the world. Intercept, Raid, Defend, Survive in theatres of World War II. Vincemus is an arcade semi-realistic air combat shooter, The game is avalable on WindowsOS and MacOS.

[b]New Content[/b] [u]New Weapons[/u] - 30mm MK103 Damage: 1150 Firerate: 380 rpm Velocity: 860m/s Accuracy: 0.2 MOA Reload: 30s Ammo: 70 - 7.7mm Breda SAFAT (synchronised) Damage: 20 Firerate: 575 rpm Velocity: 700m/s Accuracy: 0.4 MOA Reload: 10s Ammo: 500 - 12.7mm Breda SAFAT Damage: 40 Firerate: 380 rpm Velocity: 700m/s Accuracy: 0.2 MOA Reload: 20s Ammo: 400 - 12.7mm Breda SAFAT (synchronised) Firerate: 575 rpm - 20mm 20 Breda (Hispano with a new name) [u]New Aircraft[/u] CR42AS - Unlocked when beating author time on all African missions Weapons List - 1x7.7mm Breda-SAFAT + 1x12.7mm Breda-SAFAT - 2x12.7mm Breda-SAFAT - 1x7.7mm Breda-SAFAT + 3x12.7mm Breda-SAFAT - 4x12.7mm Breda-SAFAT Payload List - none - 4x50kg SC50 Bomb - 2x250kg SC250 Bomb - 2 1x20mm Breda 20 Pods - 2 1x20mm MGFF Pods Me262 HG - Unlocked when beating author time on all Europe missions Weapons List - 2x20mm Mg151/20 - 4x20mm Mg151/20 - 2x30mm MK108 + 2x20mm MG151 - 2x30mm MK103 + 2x20mm MG151 - 4x30mm MK108 - 2x30mm MK103 + 2x30mm MK108 Payload List - none - 4x SC250 | 5000g - 4x SC500 | 8000g - 2x SC1000 | 10000g - 4x X4 AA | 15000g - 4x X7 AT | 15000g - 4x 250 kg cluster | 15000g F4U - Unlocked when beating author time on all Pacific missions [u]New Payload[/u] - 9kg Missile Ruhrstahl X-7 AT Damage: 6000 Tracking: Lead Tracking Range 1.2km Turn rate: 20 degrees/s Fuse: Impact AOE: 10 Top Speed: 240m/s Burn Time: 6s Reload: 30s Timed fuse: 20s - 30kg Missile Ruhrstahl X-4 AA Damage: 3000 to aircraft, 300 to ground targets Tracking: Lead Tracking Range 3.5km Turn rate: 5 degrees/s Proximity Fuse: 48 AOE: 60 Top Speed: 325m/s Burn Time: 8s Reload: 30s Timed fuse: 10s - 1x12.7mm M2 Browning gun pod - 2x12.7mm M2 Browning gun pod - AB70-D1 Cluster dispenser Damage: 3000 to aircraft, 300 to ground targets Submunitions: 50 1g bombs Fuse: 1s AOE: 60 Top Speed: 325m/s Burn Time: 8s Reload: 30s Timed fuse: 10s - Extra Armour plating Increases armour by 20 [u]NEW VFX[/u] - Bullet Impacts - Impact effects, small oil leak, small water leak, small fire - Revamped Explosions - Death explosions for planes, vehicles, tanks - New burning effects - Parts explosions - Explosive filler in bullets shot (50mm, 45mm, VLarge, Large, Small) - Bombs (VLarge, Large, Medium, Small, VSmall) - Rockets & Missiles (Large, Small, VSmall) - Engine Fire - Oil Leak - Water leak - Damaged states 75% 50% 25% 10% - revamped larger muzzle effects - Heavy - sparks (+ Night) - 45mm (+ Night) - 50mm (+ Night) - 6 new Muzzle effects These are randomly generated on calibres 20mm and below - Light - Light-2 - Light-Sparks (+ Night) - MG - MG-2 - Medium - Medium-Sparks (+ Night) [u]NEW Achievements[/u] - Death from above Complete the African theatre (unlocks extra armour for the P51c) - Aviator Complete the European theatre (unlocks Cluster bombs) - Seasoned Ace (Hidden, Pacific mission 10 not released yet) - Tarantella Napoletana Beat times on all African missions (Unlocks CR42) - German engineering at its finest Beat times on all European missions (Unlocks Me262 Block 3) - Nippon (Hidden, Pacific mission 10 not released yet) - Spoils of war Defeat Me262s (Unlocks the Ruhrstahl X-4) New graphics option - Intel Iris The new option lowers quality even more, its not fully complete later I’ll make it disable atmosphere and clouds as it can’t compute DX12 shaders Introduced a small pan towards the aircraft as an intro for missions Engine Update [b]Changes[/b] Decreased WEP of P-38G by 20% Increased base power of P-38G by 20% Reload Rate of all guns have been reduced by 5 seconds 20mm shVak firerate increased to 550rpm 7.7 browning fire-rate increased to 1150rpm from 400rpm 37mm M4 damage increased from 960 to 1440 37mm NS-37 damage increased from 960 to 1440 SFX changes - 7.5mm MAC1934 - 7.7mm Browning - 7.92mm MG17 - 12.7 Berezin UB - 13mm MG151 - 15mm T17 - 20mm ShVAK - 23mm NS-23 - 30mm MK108 - 37mm M4 - 50mm MK214 Changes have been made to the AI audio 
 - delay weapons from 10 seconds to .1 - Increased base radius of audio source by 50% - Increased end radius of audio source by 20% — [u]Missile Changes[/u] R4M Speed Increased from 250 m/s to 525m/s burn time increased from .5s to 0.75s Drag Decreased by 50% Fuse reduced from 10s to 6s M8 speed increased from 100m/s to 270m/s Burn time increased from .5s to .6s Drag Decreased by 50% Fuse reduced from 10s to 6s Rp-3 Speed increased from 150m/s to 230m/s Increased burn time from 0.5s to 1.6s Drag has been increased by 3x Fuse reduced from 10s to 6s HVAR Speed has been increased from 300m/s to 420m/s Increased burn time from 0.5s to 1s Drag increased by 2x Fuse reduced from 10s to 6s Wr21 rockets speed increased from 150m/s to 320m/s burn time reduced from 2s to 1s Fuse reduced from 10s to 2s(600m) — New post processing changes to add better contrast, depth of field, small amount of blur on the edges and reduced bloom Changes have also been done to interiors & exteriors of player aircraft to make them bit more visible and react better with shadows and lighting. Camera has been moved further back from the aircraft The map Britain now has a limited area you can travel around in. Me262 max altitude reduced by 3000ft AOA is now based on the aircraft rather then the camera Removed healthcare Replaced bombs with eggs for the chickencatte 20mm belts now include some bullets with HE filler BF109 radiator is now opened Updated cheats to unlock hidden aircraft and payloads [b]Bug Fixes[/b] Fixed nose camera mode Parts of the aircraft was still visible in the “no-cockpit” view Support for more unity support screens has been added Fixed measurement system not displaying the correct measurement and not updating when selected Fixed problem with large calibre guns not spawning explosion hit effect Fixed engine temp not reducing at 0% Fixed AI VIP, turrets are no longer controlled by the player