Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival.
Hey Vikings, we're dropping another patch for a weekend kickoff, here's what we've managed to get done this week besides all the new content that's still cooking.
[list]
[*]Bloomery provides warmth while not fully burning; blazing Bloomery is warmer;
[*]Exploration markers visibility status is now saved;
[*]Crop field cells now better indicate if they contain enough water;
[*]Players now leave a marker where they died;
[*]Character's remains now also indicate the cause of death when you interact with it, and also the name of the character that died there;
[*]Added exploration marker to Winter Invasion portal;
[*]Added map filter for character's remains;
[*]Added a proper complain message when the mine is exhausted;
[*]Fixed miners getting stuck in a fully exploited mine;
[*]Fixed some glitchy behavior when exiting ladders;
[*]Fixed regression with NPCs not properly adjusting their Y position accurately to match terrain height and swimming incorrectly.[/list]
A nice mix of QoL and fixes to make ASKA just a little bit better. Have a wonderful weekend!
[i]Yours bugfixingly,
Sand Sailor Studio[/i]