5 November Hotfix

Hey Vikings, we’ve been hard at work with some more fixes after the patches at the weekend and we’re dropping this hotfix for you right now! [b]BUG FIXES[/b] [list] [*] Fixed an infinite iron glitch that could make the game unplayable. [*] All existing cave resources have been cleared and respawned. [*] Fixed Cave Fingers not spawning as the bush version. [*] Fixed terraforming tools not checking the obstacles correctly. [*] Fixed days survived counter not being correct on clients. [*] Fixed an issue where clients couldn't place farm crops and terraforming fields. [*] Fixed joining via rich presence with password. [*] Fixed a bug where clients could not place unique building addons or upgrades if those were already present on different buildings. [*] Long house addons now make their common wall disappear on load just like on normal runtime placement. [*] Fixed action glyphs not working correctly on gamepad device lost. [*] Fixed the Title of some details menus being displayed below the content. [*] Fixed Increase/Decrease all Tasks priority not working when opening the workstation menu from the task page. [*] Fixed very slow carpentry [/list] Thank you as always for your dedication in reporting all these issues to us, we honestly couldn’t do it without you. Skal, Sand Sailor