November 27 Hotfix

[h3]Hey Vikings, [/h3] here's a hotfix to mark the middle of the week and keep that major update some company, here's what's new: [h3]Improvements and Features[/h3] [list] [*] Increased stack size of seeds, feathers and fibers ; [*] The roads made with the road planner also increase sprinting speed ; [*] Added rebind option for chat button; [*] Added more storage slots to soup storage in the cooking house. [/list] [img]{STEAM_CLAN_IMAGE}/43222048/b8212deb5f66c6ff147ca0cfc6647ce250b49b55.gif[/img] [h3]Bug Fixes[/h3] [list] [*] Fixed audio not pausing in singleplayer; [*] Fixed an issue where sometimes clients would have holes in their terrain when joining a session; [*] Fixed an issue with the path and road tools being completed by two or more players working on them simultaneously; [*] Fixed an issue with biome vegetation items not being generated consistently for the same generation seed; [*] Fixed placement preview not displaying correct colors when placing some buildings; [*] Fixed missing notification marker on Cooking House; [*] Fixed a bug that would make the Hedge Tower unbuildable. [/list] Thank you for playing, good luck with your settlements! [i]Yours bug-fixingly,[/i] Sand Sailor Studio