Animal Respawn Fix

[h3]Hey Vikings![/h3] We did it, we managed to put together the patch that will address the dreaded animal respawn bug. It also tackles a host of other issues, check out the changelog below. [b][h3]Changelog[/h3][/b] [h2]January 17th Patch[/h2] [img]{STEAM_CLAN_IMAGE}/43222048/cf557bc8707ea6b7715dc4da560fecbde372f800.gif[/img] [h3][b][u]Fixes[/u][/b][/h3] · Fixed monster populations not respawning · Fixed all fish being seabass on clients · Fixed complain about cave being exhausted not being removed from worker · Monk body perk no longer makes villagers lose health after each load · Fixed error caused by villagers leaving due to unhappiness while in houses · Fixed an issue where s client trying to harvest a creature he killed too quickly would ruin all interactions on that player · Fixed an issue where clients would sometimes see random villagers without perks (even though the host has them with perks) · Fixed Target Frame Rate setting not working correctly · Fixed Skeleton Bosses sometimes getting stuck burrowing into the ground repeatedly, being almost impossible to kill [h3][u][b]Dedicated Servers[/b][/u][/h3] · Fixed an issue where the new steam authentication would prevent servers from restarting properly Thank you for all your patience! [i]-Sand Sailor Studio[/i]