[h3]Hey Vikings![/h3]
We did it, we managed to put together the patch that will address the dreaded animal respawn bug. It also tackles a host of other issues, check out the changelog below.
[b][h3]Changelog[/h3][/b]
[h2]January 17th Patch[/h2]
[img]{STEAM_CLAN_IMAGE}/43222048/cf557bc8707ea6b7715dc4da560fecbde372f800.gif[/img]
[h3][b][u]Fixes[/u][/b][/h3]
· Fixed monster populations not respawning
· Fixed all fish being seabass on clients
· Fixed complain about cave being exhausted not being removed from worker
· Monk body perk no longer makes villagers lose health after each load
· Fixed error caused by villagers leaving due to unhappiness while in houses
· Fixed an issue where s client trying to harvest a creature he killed too quickly would ruin all interactions on that player
· Fixed an issue where clients would sometimes see random villagers without perks (even though the host has them with perks)
· Fixed Target Frame Rate setting not working correctly
· Fixed Skeleton Bosses sometimes getting stuck burrowing into the ground repeatedly, being almost impossible to kill
[h3][u][b]Dedicated Servers[/b][/u][/h3]
· Fixed an issue where the new steam authentication would prevent servers from restarting properly
Thank you for all your patience!
[i]-Sand Sailor Studio[/i]