17 September Hotfix

ASKA

Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival.

Hey Vikings! In our eagerness to get your something fun out for the weekend, we unwittingly created a few other issues with Friday’s patch - sorry! We’ve been cooking over the weekend and have resolved the following in today’s hotfix: [list] [*] [*] Fixed warehouse workers not finding water in wells [*] Fixed toggle crouch option causing the player to always leave the outhouse crouched [*] Fixed warehouse worker getting stuck when trying to collect raw meat from a meat hunk nearby [*] Warehouse workers no longer sit down after every trip [*] Fixed some resource displays not rearranging when an item is taken [*] Fixed dog hunger not being synced to clients [*] Fixed villager farming & shamanism proficiencies not being synced to clients [*] Fixed villagers getting stuck in the Cottage threshold when trying to warm up. [*] Removed Dyer condition from dye blueprints (was unnecessary) [*] Increased Gate footprints [*] [/list] We’re super sorry for any inconvenience caused by these and want to say thank you for your patience while we worked to resolve them. If you find any further issues please make sure to report them to us so we can investigate. We're continuing to work on a number of issues, and we will update you in due course when we are able to. In the meantime please continue to report these to us as the more information we receive the better! Thanks, Sand Sailor Team