November Devlog: Fight Animation

Hi everyone! Good news, I finally finished the fight animation feature this month! Let's take a look at two GIFs. [img]{STEAM_CLAN_IMAGE}/44899838/30614082923ca0e1b0a60c8e5f22284746dfecd7.gif[/img] First, a mecha squad of the Lycurgus Corps attacks a pirate frigate. You can see that Lycurgus's attack adds a buff 'On Fire' to the enemy frigate. When the enemy ship fires back with machine guns, Lycurgus blows away the bullets with his spear. [img]{STEAM_CLAN_IMAGE}/44899838/395869ec205699fdb25deca2e26b9454cc5bd38c.gif[/img] Next, Helen uses an Impactor to ram the enemy. Before the two pirate mechas can do anything, they are knocked away by the huge warship. On the battlefield map, we can see that the enemy unit hits an enemy ship behind, causing a second collision damage. The quality of these two gifs is relatively low. As for the actual picture quality of the game, please wait for the video and DEMO later. Of course, more than 90% of the unit art and weapon effects are not completed, and a lot of work is still waiting for me to do. That's all for today. See you next month! Han Zhiyu