News on Update #2

Greetings, Survivors! We hope you are having a great time out in the Dust Bowl, and with the summer starting up you would think we are about to sit back and relax, but you would be [i]VERY[/i] wrong! We are continuing our efforts to collect as much of your feedback as possible and use it towards making Decision: Red Daze an even more comfortable experience for every player out there! A new update is in the works, and we are preparing to release it in the upcoming weeks. Here's what you can expect it to address: [list] [*] Improvements of the AI of survivors in settlement defense scenarios. [*] Balance changes, including warehouse capacity adjustments, weapon damage balancing, skill growth speed increases, and more! [*] Very many QOL changes, among them the ability to craft [i]WAYY[/i] more materials at once, the ability to access all buildings' menus from a central location, and a way to make looting [i]much[/i] faster and less tedious, among many, many other things! [*]A lot of bug fixes, including the fix of the dreaded few steps after rolling ;) [*][b]ULTRAWIIIIIDEEEEE[/b] [/list] The full list of patch notes will be available on the update launch, we hope that these changes make for a more enjoyable gaming experience! :) As always, please don't hesitate to share your feedback and ideas, each one helps us make Decision: Red Daze just that tiny bit better! :) -The FlyAnvil Team