Decision: Red Daze – Experimental patch, bug fixes

Greetings, Dust Bowl [strike]and nasty bugs[/strike] Survivors! A bug fix update for the last Experimental patch was just rolled out, here is the list of the main things improved: [list] [*] Resolved a bug causing survivors to experience low agility. [*] Fixed the issue where the "Waiting for the Assault" quest would automatically complete if the settlement's boss had already been defeated through other means. [*] Added the option number to the vertical synchronization settings bar, making it easier to select the desired setting. [*] Addressed a bug where characters would mysteriously fly into a blue mist when using powerful melee attacks. [*] Implemented additional fixes to prevent interruptions in character interactions, ensuring smoother processes such as recruitment. [*] Reduces the dispersion of fire from firearms and completely disables the effects of running on dispersion. [*] Additional checks were introduced for situations where some structures and walls in cities did not appear on time. [/list] To access the Experimental branch, follow these steps: [olist] [*] Open Steam. [*] Right-click on Decision: Red Daze in your library. [*] Select Properties. [*] Go to BETAS tab. [*] Choose “experimental” from the drop-down list. [*] Wait for the game to update the files. [*] Launch the game. [/olist] Wishing everyone a fantastic week! — The Decision: Red Daze Team