[NEWS] 2.0.4 patch release available!

RPG Paper Maker

RPG Paper Maker is a game making engine, free for non commercial use, allowing you to create a 3D universe with many 2D sprites and even 3D objects using a simple interface for all available platforms: Windows, Linux, and MacOS.

[h1]New features:[/h1][list][*]Changing custom resources red bullet to green bullet[*]Command call a common reaction: this object in common reaction is now the command caller[*]Adding each second frequency in default project[*]Adding climbing speed option in systems manager[*]Adding state 1 to 10 in default project[*]Removing begin equipment for Lucas in default project[*]Better message errors for wrong autotiles, walls, and mountains picture size[*]Command move object: remove transparency when drawing a way preview[*]Adding open project/default folder in pictures/shapes/songs/videos manager[*]Adding window skin blue, green, red, black for default project[*]Command move object: jump clear message error when peak < final position[*]Command change variables: adding error message when no object found for characteristics[*]Command change weathier: changing default snow y rotation / addition[*]Battler frame duration / frame attacking duration in systems[/list][h1]Fixes:[/h1][list][*]Engine might crash if non existing autotile in tileset[*]After battle, map music is playing from beginning[*]Characteristics elements crash sometimes with element damage[*]Wrong FR translations for weapons/armors[*]Formula statistics progression: u.lv undefined[*]Command teleport object: infinite event time loop if teleport from event time reaction[*]Missing transaltions in states/common reactions/models[*]Messy behaviour in weapons/armors kind option if common equipment is disorderly[*]Menu equip: too much equipment slots making weapons/armors list hidden[*]Climbing down not properly working if using sprite with h > 1[*]Command call a common reaction: blocking hero may overwrite map object blocking options[*]Climbing collisions issue with objects on the way[*]Command change variables: object terrain not correct with floors layers[*]Command move object: change speed / frequency changing orientation[*]Incorrect detection rectangles values in game[*]Engine crash if translate sprite/3Dobject on another sprite/3Dobject[*]Cannot translate sprite/3Dobject when leaving portion[*]Cannot translate on empty squares[*]Backups settings not changed when edited[*]Basic model sometimes crash when creating new reaction[*]Status weaked incorrect name for default project[*]Status weaked incorrect values for default proejct[*]Command change a statistic: wrong behaviour when trying to add exp[*]Non ordered autotile/mountain in tileset might not be displayed in map[*]Skills Heal 2 / 3 not healing in default project[*]Command set dialog box options: faceset Y not applied[*]Update transformations button visible if no state in object[*]3D objects overflow might make engine crash[*]Mountains collisions might block if going from -1 to 0 Y position[*]Battlers might flicker if autotiles in battle map[*]Copying map several times remove copied map editings[*]Crash when start a battle in same mp with created object inside[/list]