New update: Seasons

Becastled

Becastled is about building and defending your castle from sieges in a fantasy world!

Hello everyone, check out our new update: Seasons! [img]https://i.imgur.com/NqZoMEG.jpg[/img] Now each day of the game will progress yearly seasons. Each season has a set of possible weather events and visual effects. For example, heavy rain could start in summer and lightning might hit one of your buildings! [img]https://i.imgur.com/PPNCDCG.jpg[/img] Or you could see aurora in the winter if you get lucky. [img]https://i.imgur.com/NBszbz8.jpg[/img] You should also prepare to survive a winter. Gather some stocks of food and wood as plants don't grow in winter. [img]https://i.imgur.com/5TYsq2B.jpg[/img] In general new changes make the game world more intractable while creating a challenge in surviving winter. We also fixed wall gap bug. When enemies were able to squeze between wall/tower and a cliff. Now we are filling these spaces with stones that blocks the path. [img]https://i.imgur.com/KzKTETc.jpg[/img] Patch notes: [list] [*] added: Seasons! You can select winter duration in game settings [*] added: new resource: coal. Coal is now used to heat houses in winter [*] added: new building: Charcoal kiln [*] added: weather events: rain, thunder storm, hail, blizzard, aurora, strong wind [*] added: map decoration: flowers [*] added: map decoration: mushrooms spawn during summer under trees [*] added: map decoration: butterflies during spring [*] added: map decoration: fireflies in forests at night [*] added: new building: greenhouse. It can generate food during the winter [*] changed: max day time is now 8 minutes [/list] Also a lot of small and big bugs were fixed for this release. Let us know in the comments what do you think about this update!