NEW CLASS, NEW RELICS!

Dunjungle

A 2d action-packed roguelite about a monkey hero protecting the jungle from the rise of a corruptive power. Explore ever-changing dungeons, fight weird enemies and gear up with lots of weapons and relics you can combine for a new experience every run. Explore, fight, die, and repeat!

Hey Fellow Primates! Here are the Patch Notes for the 0.1.7 version: [h2]NEW CLASS - Primal Monkey[/h2] Who needs fancy weapons? This is the unga bunga mode! You will be able to rely only on your naked fists (and maybe some rocks and sticks). [h2]NEW RELICS[/h2] We want to encourage you to try diverse builds, so we're adding more Relics with synergies for a variety of styles! [b]Wind-up Toy:[/b] Increases your Movement Speed while you're charging a Special Attack [b]Sword Ornament:[/b] Special Attacks from your Main Weapon deal more damage. [b]Stone Glove:[/b] Increases your Damage by 50% of your Bonus Defense. [b]Elementalist Hat:[/b] Attacks that inflict Burn, Slow, or Stun will deal more damage. [b]Focus Glasses:[/b] Add 15 True Damage to every instance of damage dealt to enemies (True Damage is flat, and doesn't scale with your Stats). [h2]Settings:[/h2] Game Resolution can now be changed from the Settings Menu (from a dropdown of 16:9 resolutions) [h2]Tweaks[/h2] Count Monkula - The "pillars" attack is now evadable by rolling! Dodge: If you auto-dodge an attack (instead of by rolling) a "Lucky" message will appear. Endless Mode: After each cycle, the enemies will get a bit stronger than before. Hope you enjoy the new changes :) The Dunjungle Team