GET READY FOR ANOTHER NEW CLASS, WEAPON, AND RELICS!

Dunjungle

A 2d action-packed roguelite about a monkey hero protecting the jungle from the rise of a corruptive power. Explore ever-changing dungeons, fight weird enemies and gear up with lots of weapons and relics you can combine for a new experience every run. Explore, fight, die, and repeat!

Hey Fellow Primates! Here are the Patch Notes for the 0.1.8 version: [h3][b]NEW CLASS - Panda Chef[/b][/h3] Big, cute, and always hungry. This class is for food lovers, the more you eat, the more powerful you are! [h3][b]New Weapons[/b][/h3] - Bamboo Katana: Graceful blade hidden in a bamboo sheath. Draws quickly for a technical two-hit slash! [h3][b]New Relics[/b][/h3] [h3]- Yin Ring:[/h3] Hitting an enemy with a Skill will increase your next Main Weapon's Attack damage by 10% (stackable up to 200%). [h3]- Yang Ring[/h3] Hitting an enemy with your Main Weapon will increase your next Skill's Attack damage by 10% (stackable up to 200%). [b]Tweaks:[/b] - All King Frogus minions will die immediately when you beat him - Buffed Katana Special Attack Damage - Primal Monkey Class: Added Drill Punch as the Special Attack for the naked fist (execute this new move by pressing the attack button while rolling) - Shell Gauntlet: Added "Drill" as a Special Attack (while rolling) - Weapons that passively trigger Berserk (Claws, Greataxe, Club, Fist) will now increase Attack Speed at a slower pace (still reaching the same final attack speed after N attacks) - Annoying Ghost is a bit less annoying now! Reduced Health (-20%). [b]Bug Fixes:[/b] - Sometimes healing was not recovering your Health to 100%, remaining instead at Full Health minus 1 - Primal Monkey Class: Was still getting Weapon Drops from Bosses Hope you enjoy the new changes :) The Dunjungle Team