Hi all, new batch of fixes and some minor new things.
NEW:
-You can now press "L" to leave the player's home island without talking to Triss
-An Anti-Aliasing button has been added - please note that this makes chat dialogues hard to read in fullscreen
-You can now start a new arena game directly from the arena master in the reward room
CHANGES:
-In preparation for the multiplayer update, manually tweaking stuff in your game files is now detected and no longer possible (This was a very invasive update on the core technical level - if you are running into compatibility issues with your savefiles please alert us on Steam or Discord!)
-The player is no longer "immortal" during the dash animation
-The anomaly golem would delete all other anomaly walls when spawning a new one, it now only removes a previous wall that he himself made
-The anomaly wall now allows enemies to walk through it and only stops the player!
-All pets now have the same enlarged collision mask, this will hopefully resolve items not being picked up anymore if there are too many items
-The base golem now throws his gem in a random direction rather than always to the right
-You can no longer push away golems from their gem-retrieval path, preventing the absorption
-The miasma zombie's barrage now deals 10% maxHP damage per hit rather than a fixed value
FIXES:
-The player owned slayer pillar had a broken collision box
-The armor glyphs were awarding the wrong armor stat, which wasn't being saved - these glyphs have been reset and you will be able to re-collect them properly
-Shift+G was broken in housing mode after the IDE update
-The codex could still crash the game because of incorrectly saved indices, this shouldn't happen anymore (for real this time!)
-Bosses didn't award any slayer XP, they now do
-A critical issue with fishing crates spawning has been fixed
-The plaguebearer could be killed before the plague crystal was destroyed - which crashed the game, this is now fixed
-Clicking "max" on the forge would add your max to the current wanted amount instead of setting it TO the max amount - this is corrected
-The recipe list in the anvil can now only show 10 recipes at max correctly - before it would keep going outside of the bounds
-The reinforced golem's electrified gem wouldn't despawn on death, it now does
-It was possible to open multiple "plant seed" windows, this has been fixed
-The frog leader now properly removes his weak spot targets once he dies
-Zombie crawlers could still drop loot in arena, not anymore!
-When Edmund is done helping you in the arena he will remove his linked zombie as well
-The conjurer's ring was accidentally locked to 2 damage per hit - this has been updated to now correctly mirror the players base damage
-Edmund will no longer leave his shield during a barrage if the player strays too far
-Once you unlock a boss pillar through slaying, you will no longer see the unlock message after each boss kill
-The achievement for Arena Rank 10 in The Empire was bugged out, for those that reached rank 10 prior to this patch you may reclaim the achievement via the reclaim option at the arena master
-Crit Amount gained from Slayer was still not displaying in the stat page