Minor content update #3

NEW: -A new weather type has been added: sunny -When you finish clearing a room, an arrow will now spawn to point you to the next area transit, this should help in not getting lost -Your choice of fullscreen and borderless is now remembered when loading your savefile -Borderless fullscreen was added CHANGES: -Clicking the slayer pillar and boss pillars was possible in building mode, this has been disabled -Clicking the resource generators was possible in building mode, this has been disabled -The night time has been made less dark to provide a better mood -Placing down multiple generators of each type was possible - this has been fixed and they will be removed on your next login -There can now be a maximum of 5 fishing crates at any one time -Fishing speed and radius powerups are now limited to a maximum stack of 2 -Using a fish bomb while the bomb was too far on the left of the fishing area, would despawn a bunch of fish - these now spawn more to the right -The foresight ultimate description was updated to reflect that it does not work on bosses -The amount of money you have available now renders in the top left when you use the potion rack or potion shop -It's no longer possible to consume a potion when you are dead -It's no longer possible to press your item ability when dead -IDE has been upgraded to the latest version - this means a lot of backend items have been updated as well -> Following items have had internal code tweaked: _The loading screen (splash screen) _The ultimate attack button _The shield button _The inventory button _Steam integration If you are running into any new issues since this build, please report them to me! -Ultimate attacks can now be cast while attacking -Usernames now must be between 3-20 characters, and only contain numbers and letters. If your name doesn't fit those requirements you will be prompted for a new name -Reduced the amount of reflects required in the tutorial down to 5 -Edmund will now take a break from slaying zombies when you've cleared a room FIXES: -It was possible to crash the game by manipulating the codex into displaying a page that did not exist - this has been resolved -Exitting fishing while trapped by a water spout could crash the game, this has been resolved -The armor vial displayed +50 more armor than it actually provided, this has been fixed -Slayer was broken - kills were no longer counting due to a conditional line of code being wrong - this is fixed -A checkpoint was missing in the golem area, this has now been added -The wall spawned by the anomaly golem could be walked through - this has been fixed -Magic ground damage would not trigger the explosive barrel on boss 8 - this is fixed -The crit amount awarded from Slayer wasn't reflecting properly in the stat page, it now does -It was still possible to build out of bounds by placing your decorations with spacebar at your island - this behavior is corrected -It was possible to open multiple stat reward chests at once in the arena, this is no longer possible -Removed a permanent lightsource that illuminated the bottom right corner during nighttime -Removed the lightsource from guards that are inactive at night -Your melee attack could get stuck if not navigating away from Finley's tutorial chatbox in time, this has been fixed -The entry to the furniture store in the empire apparently had a black hole mechanic pulling people off the street - this radius was now reduced -Fixed an overlay issue in the tutorial telling you to press "Q" two times to swap combat style