So, after a stressfull day of scrambling to get everything ready the launch day finaly came. We did manage to get most of the things we wanted into the game, but we are already working on a list of things to fix in the near future.
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11958508/2bba68f8f5e87d13cddcf11df9b22721142a3619.png[/img]
A special thanks to those of you who've already started using our community forums for the VR version (and here), your feedback is invaluable and the basis on which we create improvements to the game. We really hope that you enjoy Medusa in VR, but if you don't we'd really like to know why and hopefully it's something we can fix.
Our next step is to keep improving the game as well as continue our progress on the sequel. If you have any questions, don't hesitate to ask. We don't bite, but there are things in the sequel that will. OOPS, spoilers!
That is all for today, take care and have a great weekend!