Warstone is a Tower Defense game, with RPG, Strategy, and even city building elements. Detailed Hi-res graphics and beautiful illustrations combine with a deep storyline to draw you into the world.
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[h2]Co-op improvements[/h2]
In this update we added the rest of Astral Voyage DLC missions, End of Story Survival; Narrow Island Survival; Crystal Swirls Survival; Double Spiral Challenge and Survival. This update took a lot of time because we fixed and tested a lot of bugs. You can see a huge list of bug fixes below.
The development of Warstone is nearing completion. We are translating the text of DLC content to other languages and making sounds for new units and abilities. We are polishing the game as well. If you find any bug even a minor one, please post in the forum about it.
Anyway, there comes some cool features. Stay tuned!
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[h2]Bug fixes[/h2]
[list]
[*]Fixed the bug when game got stuck if player opened a menu in PvP missions
[*]Fixed the critical bug in the game scenario/tutorial after completion of Prologue mission. Player could accidentally click on wrong building and got stuck.
[*]Fixed the bug when Valkyrie didn't receive last levels of Chakram ability
[*]Base damage of Shieldmaidens and Valkyries was increased by 2-4
[*]Warcraft skills give proper values now 15%/30%/45%. It gave old values 10%/25%/45%
[*]A lot of damage buffs now show damage with fractional quantities
[*]Reward for killing an enemy was moved to dropped coins when a unit was killed with Midas Touch
[*]Second cast of Berserk ability now resets number of shots
[*]Skill for decreasing spell duration now work for scrolls as well
[*]We changed a way of showing game version in the left bottom corner. Now it is easier to see where you play (on server or with Socket.dll)
[*]Treasurer skill no longer reduces price of summoning attacking units in PvP missions
[*]If a player tries to use Teleportation skill far from ability range when spell doesn't go on cooldown but shows a warning tool-tip instead
[*]Carry over skill worked wrong. It reduces manacost of all abilities after each spell use. It works properly now.
[*]Fixed the bug when Glove of Fire (item) didn't work
[*]Fixed the bug when it wasn't possible to complete an achievement in the End of story mission because 1 Astral Boar wasn't scored
[*]Fixed the bug when skill Potency (increases duration of spells) was apllied 2 times, If you had level 1 of skill, player got 20%*20%=44% extra duration
[*]Removed a white line in the animation of fire of Inquisitor barracks
[*]Windrun ability of Amazon in PvP works properly now
[*]Removed extra frame in the walking animation of Astral Boar
[*]Fixed the bug when mines of Destroyers was destroyed right after deployment
[*]Sorcerers can't longer transform mines into sheeps
[*]Small visual improvement in the city. Cloud nearby Gold Mine now stand in front of it. Looks much better.
[*]Fixed the bug when a warstone of toad gave a discount for SuberUberMega upgrade
[*]Fixed the bug when placing the game on pause didn't pause a star achievement with a timer.
[*]Colored and grey icons of Valkyrie were synchronized
[*]Paths in the Map of Adventures were moved to proper place
[*]Fixed a font of title of Caravan building
[*]Fixed the bug in Two Mountains mission when player couldn't place new towers after destroying default ones
[*]Time is shown with fractional quantities in ability descriptions
[*]Fixed a wrong number in Gold Chains skill description
[*]Fixed a visual bug with grass in The Forest Of Gloom mission
[*]Fixed the bug when timer on skull icon didn't work in PvP missions
[*]Fixed a star achievement for The Dwarven Shooting Range
[*]Removed sound effect for Astral Boar in the Encyclopedia
[*]Double Shot skill description fix
[*]Improved Russian localisation in certain parts of the game (Gold chains description, Arena tooltip, Skeleton Nechai name and etc.)
[*]Removed excess letters in some tooltips (like вжхвжх) in Russian localisation
[/list]
[b]Play with us,[/b]
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