Warstone is a Tower Defense game, with RPG, Strategy, and even city building elements. Detailed Hi-res graphics and beautiful illustrations combine with a deep storyline to draw you into the world.
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[h2]Hello there,[/h2]
This update came much faster than previous, but it still adds a lot to the game.
First of all, we added last mithril abilities for level 4 units. Destroyer got Mines ability. It allows to place mines on the ground which damage and stun enemies. One Destroyer can have 3 mines placed at the same time. Demigoddesses get Polymorph ability. They can transform enemies into harmless sheep reducing their armor, magic resistance and movement speed. It also disables their active abilities. Finally, Plasma Elemental has got Death Ray ability. If unit dies under effect of Plasma Ray, it explodes. Nearby units get damaged and slowed. It is extremely strong ability.
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[h2]New PvP stuff[/h2]
We removed 9999 mifril price for barracks of Wolves and Eagles. Now you can build them, obtain achievements and summon units in PvP games. Another 10 units also available in PvP now.
We rebalanced some units before DLC release. In this update we balanced their PvP forms as well. We changed Knight Tamplier, Inquisitor, Spirit and Warrior Elemental. They have another price and stats now.
Also we fixed some bugs with PvP units. For example, Armored Wolf had wrong movement speed, Sorcerer cost more than she did in tower form and etc.
[b]New units and their abilities[/b]
[olist]
[*]Monk and Mystic have Phase Shift ability with 15% / 20% chance (it allows to avoid any damage). Mystic also can regenerate over time.
[*]Predator and Deathmonger have Crystal Shield ability which absorbs damage. Deathmonger also cast Execution ability which stuns towers.
[*]Cannoneer and Destroyer have Mortar ability. It shoots projectiles at PvP units at other roads. Destroyer also stuns towers in small area for a short period of time.
[*]Sorcerer and Demigodess have Medium ability (moves to astral on getting damage) and improved Healing. Demigoddesses also get Polymorph and Astral Burst abilities (move all allies to astral upon death).
[*]Scorch and Plasma Elementals have Avatar ability which increases armor and magic resistance with low health. Plasma Elementals also significantly slow all nearby towers when it dies.
[*]Astral Soarer and Crystal Soarer have Phase Shift ability with 3 seconds cooldown. Crystal Soarer also spawns little crystal creepers in getting damage.
[*]Finally, Rocket and Turbo wolves can increase their movement speed. Turbo wolf also leaves a Smoke Cloud which helps allies to evade some attacks.
[/olist]
[i]Also, we added Worse than Death Survival and Challenges of The Power of Love and Crystal Swirls.[/i]
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[h2]Bug fixes and other stuff[/h2]
[list]
[*]Lightning scroll spell damage was increased from 200 to 300
[*]Fixed the red error when starting We Came in Piece Survival mission
[*]Added range of attack for all astral co-op missions
[*]There were a bug with time between attacks of Plasma Elemental. It was doubled. So basically, it was 6 seconds between attacks. We fixed bug and set it to 4. So, it attacks faster now.
[*]Fixed the bug with retargeting of towers which froze their attack
[*]Economy skill no more reduces prices in the city market
[*]Betelgeuse in The End of Story mission couldn't be killed with Midas Touch now
[*]Fixed the bug when menu of skills couldn't be scrolled after wining The Lair mission
[*]Armageddon spell price was increased from 5 to 45 mana in The Final mission to prevent miss casts
[*]Wave 51 Boss was weakened in the secret level.
[*]Fixed the bug when the last upgrade icon in Workshop was shown wrong
[*]Attack animation of Destroyer was improved. It had a few excess frames
[*]Visual of Crystal Swirls was improved
[*]Fixed the bug when Owl of Wisdom could stop raising max level
[*]Execution ability visual improvements
[*]Added missing letter in word Construction in the Architect building
[*]Added missing frame to stand animation of Demigoddesses
[*]Visual fixes of Electrobug
[*]Death animation of sheep was fixed
[*]Fixed the bug when polymorphed Mutant still could summon Shroomies
[*]Added info icon for Scully mob
[*]Visual fixes of Spirit and Warrior Elementals
[*]Fixed the bug when player could target polymorphed sheep with magic
[*]Fixed the bug when health bars of enemies were missing sometimes
[*]Polymorph now also disable regeneration of affected units
[/list]
P.s. In the next update we will add Nechai's Flower, it is the building where players can buy extra SP. A lot of players asked for this feature.
[b]Play with us,[/b]
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