Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.
Hello Urban Wolf Games fans.
It’s going to be long text. Take a cup of tea before read.
In the last announcement, I said, me and my team are going to have long vacation, but we didn’t have time to rest. Instead, we were focusing on thinking about our future.
What do we want to do? what can we do? what should we do? Make another VR game? Make a DLC for Legendary Tales?
Or can we even continue to develop VR games ever again? since this market is too tough for indie developers like us.
The fear ate us when we saw the reaction after release 1.0, maybe leaving the PCVR market is best way. Because we are failure here. That was what we thought.
And then suddenly you, the Urban Wolf Games fan, popped up in my head.
“Maybe concrete PCVR Legendary Tales fans will still back us up in the future.”
On top of that. we have PSVR2 gaming fans, the group like the oxygen!
We almost gave up the VR development and wanted to move to PC or mobile game development. But your hot, hot, hot love made us to consider once more.
We are indie developers; we never had enough money before and now. Maybe we don’t need big pocket of money, money is just a tool. But love, towards to our game is the Oxygen. We need them, we cannot live without gamers love. That is the source of indie development I believe.
So, I had to do something.
First, we did what we could do.
“Digging the possibilities and Research and Develop of the possibilities.”
And then divided into many options
At this point you have questions in your head. What does that mean?
It means we are currently working on to find a solution to stay in VR market.
The options I have come up with are below
1: Make a DLC
2: Quest port of course.
3: Make new VR game
1: Make a DLC
It’s not an easy task since we have the biggest problem: Legendary Tales is made with UE4 which is very outdated.
What if we upgrade into UE5? some of you may remember that during the development we have tried to upgrade into UE5 but we have failed. The reason was Chaos Physics problem which we can’t handle. It seems many of UE5 developers having same problem.
As I mentioned many times Legendary Tales uses very Physics intense. Even though, we use only 60~70% of performance of target platform for Multiplayer not like any other physics VR games (others use 100% because they are single).
So, if we make Single player only It’s fine to move on to UE5 but clearly, it’s not an option.
Instead, we need to find a solution either optimizing physics or make DLC with UE4 super fast.
[b]The question is: is there enough people who want more boss and fights, adventure in Legendary Tales? And will they buy DLC? What do you think?[/b]
2: Quest port
Meta officially opened Quest market, any developer can apply the contents as Early Access, just can not expect to be exposed to all gamers on Quest store.
As some of you know Legendary Tales project itself originally started for Quest1 (That is why Legendary Tales is well optimized, all physics were already optimized for Quest1)
But Meta never accepted Legendary Tales for their market without clear reason years. But now maybe we could jump into Quest market by our own will.
If Legendary Tales was still in Early Access, then I wouldn’t care whatever Quest does. Because I want to be loyal to our PCVR gamers whoever supported Legendary Tales with their precious money.
As a gamer myself, I don’t like Indie developers who release their game to other platforms to grab cashes although it is still in Early Access. At least in this part, I do believe we have earned the trust from you.
We are currently proactively digging about this option.
[b]The question is: Is there enough people who want Legendary Tales on Quest store? What do you think?[/b]
3: Make a new VR game
This also can be an option. Making a new VR game sounds what we could do! Since we have finished developing a VR game, now we are officially VR game company!
We know about VR game development better than before we started developing Legendary Tales. We can make more & different fun VR game if we jump in it.
But in another hand, we must worry about market size again, PCVR market is tough, some people still have problems with our price tag, although Legendary Tales offers way more game contents than any other VR game yet. That means we have to live in indie price tag forever. But then market is small. I don’t believe we could make VR game with more contents than Legendary Tales in the future if we should expect only this much of output.
If we make new VR game, then It will be a hybrid ( the game offers both of VR and flat-gaming ) game to expand our target audiences. I do believe we can pull it out right because we understand both gaming in the right position.
Does it sound like flat-game with VR mode? Don’t worry!
It will be opposite! It’s a VR game that support flat gaming. How it works?
We will see if we ever make new VR game. I have an idea for it. I know how to make gamers happy because I am a gamer :D
[b]The Question is: are you interested in our new game?[/b]
I have made three different options for Urban Wolf Games future.
They are all different way to get to future, but they have common and once thing is clear.
All of them require a lot of time. We need a lot of time to explore the options.
[b]The Question is: Can you wait for us and still support us in millions of years later?[/b]
We will dive into the adventure again to surprise you.
I will let you know when we have update and news.
Please don’t think we gave up.
We won’t give up the VR development.
We want to stay in VR market.
We will stay in VR market.
It’s time to run into phase two.
We are small 5 people team Indie team,
But thousands of fans love back us up.
Are you with us?
Warm regards,
BJ
[h3]There is Legendary Tales 45% off deal on bHaptics shopping website.
It’s limited! Don’t miss it!
https://www.bhaptics.com/shop/[/h3]
[h2]Patch note:[/h2]
[h3]bHaptics officially supported
Language: Russian is added
Small Bug fixes[/h3]
we have brought old Early Access version of LT because it seems some people miss it. But we don’t guarantee it works properly since its 2 years old build.
Please back up your Save files when you change between branches!
You could lose all your data!
Go to Legendary Tales Beta branch
Branch name : classiclt
Branch Password : BackupTheSaveFiles
Also, it seems someone want to know how Legendary Tales looks like with first published version (the early access launching version )
Go to Legendary Tales Beta branch
Branch name : ealaunchinglt
Branch Password : BackupTheSaveFiles
If you have any thoughts about Legendary Tales
then don't hesitate to leave the comment on Steam review page!
(Negative or positive doesn't matter)