A month late Launching Sale with massive updates : New Skills and more!

Legendary Tales

Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.

[previewyoutube=wpmrTbW_mbw;full][/previewyoutube] Dawn of History Hello, Legendary Tales Fans. I wish you are enjoying Legendary Tales. Lately, I focus to get information about how people are playing Legendary Tales. Just after a week of launch, many of people said too hard, but now I see there are a lot of people say it’s good or even it’s easy now although almost none of difficulty is changed. It makes me smile because my fundamental of VR game design is that “Make a VR game that gamer itself Level-up during the game play, not a Character level-up” And then now many of you understand how to play VR game, why imagination is most important for VR game, make your character, make your own build with almost unlimited combinations with Stats, Skills, Items. I am really happy many of you are talking about your own build. As a example, Glass Cannon build, I really like the build name. After the game launch, I found that many of players want to make Mixed, Hybrid characters. You! have more imagination than I have expected! But then many people dropped their hybrid Character because of our system limitations. I was really sad, and as a game developer, I really wanted to support you, our Legendary Tales fans, with the way I could. So, right after game launch, I planned new skill trees for you. [h3]Today, I am glad to tell you that we have brought entire new skill tree set with 14 new skills for Hybrid character players![/h3] So, now your imagination will get better and better and can enjoy Legendary Tales more! [h3]On top of that, I am glad that now we support 6 different more languages (Italian, French, Portuguese-Brazil, Spanish, Polish, Czech) officially, on Steam and PSVR2 both![/h3] Thank you for great community and help! We couldn’t push this far without your help and love. A lot of translations are still Translator level but some of them are human translated :D Also, Some German and Japanese are updated as well. I didn’t know Legendary Tales can be changed this much in a Month after launch. But look at this how much we, you and us, together changed and it’s getting better only! And then now another great news!! [h3]Thanks to our Graphics Designer, we have brought entire Female costume sets today! 6 armors and 6 helms. [/h3] [img]{STEAM_CLAN_IMAGE}/39366036/7105f600809a5bb7aa961ac8f872e5f5ed47e846.png[/img] [Normal armors] [img]{STEAM_CLAN_IMAGE}/39366036/20e736d908bbf412a8ced8cfe261ac7410876503.png[/img] [Legendary armors] [img]{STEAM_CLAN_IMAGE}/39366036/e8dc643e7a5580056bf564908e3101c0cc639794.png[/img] [Normal and Legendary helms] I expected another month at least but she just worked in the weekend as well even though she had a flu(Voluntarily!) because she wants you to enjoy Legendary Tales. (What a great team! I really wish everyone get approval of long vacation from our fans. ) One last thing, there is 20% sale on Steam now. As I stated earlier, We couldn’t set release sale because of Steam policy (Can’t make a sale at least a month after increase the game price). I know many of you were sad. So I put 20% this time, So don’t miss this opportunity to get Legendary Tales for yourself and your friends! (Don’t forget there is also Legendary Tales OST!) I am leaving to USA for GDC next week, So, let’s hope we get many good opportunities there and if anyone who visit GDC, hit me up on our Official Discord! Also, there will be no update at least a couple of weeks since I am not at office! So, now It’s time to go back to make your own Legendary Tales! With all my love BJ [h2]Patch Note 15-Mar-2024[/h2] [h3]Accessibilities[/h3] * 6 new Languages are officially supported now (Some of them are community translation Ver. 13-Mar-2024. community translation based on Translator tho) * Italian (community translation) * French (Translator 100% now but will be swapped with community translation) * Portuguese(Brazil) (community translation) * Czech (Translator 100%) * Spanish (community translation) * Polish (community translation) * Also Some of languages are changed (community translation Ver. 13-Mar-2024.) * Japanese (community translation) * German (Some community translation) *All Achievement for Steam, All Trophies for PSVR2 are 100% Translator localization [h3]Features changed / added[/h3] * Now entire Femle armor and helm are added into game. * Player can see conditions of skill even after learning a Skill * New skill-learning conditions are added. * Less than X number of Stat * More than X number of A/B Stats * Ability -> Legendary1, 2, 3 tabs are moved to Legendary tab now. [b]* Entire New Skill tree: Ability->Hybrid * 14 New skills are added into new skill tree “Hybrid” (Disclaimer : We didn’t have enough time to balance it, We could nerf/burf any skills any time on next update)[/b] [b]* New Skill : Aramusha[/b] Condition : STR weapon/Punch Effect : Physical damage increase per DEX, Penetration increase per INT [b]* New Skill : Finish[/b] Condition : STR weapon/Punch, Heavy attack, After DEX weapon light attack Effect : Critical chance increase per DEX [b]* New Skill : Energy center[/b] Condition : Magic, After physical heavy attack Effect : Magic damage increase per STR + INT [b]* New Skill : Apex predator[/b] Condition : DEX weapon Effect : Physical damage increase per STR, Penetration increase per INT [b]* New Skill : Increase muscle density[/b] Condition : DEX weapon, Heavy attack, Stunned/Knock downed/Parried enemy Effect : Physical damage increase per STR [b]* New Skill : Explosive mana burst[/b] Condition : Magic, During enemy attack/Parried enemy Effect : Magic damage increase per DEX + INT [b]* New Skill : Path of shadows[/b] Condition : Crouch, Hidden state, Magic Effect : Magic damage increase per DEX [b]* New Skill : Warlock[/b] Condition : Magic Effect : Magic damage increase per STR + DEX [b]* New Skill : Mana circulation[/b] Condition : Magic Effect : Magic damage increase per STR, Mana cost increase per STR, Mana cost decrease per DEX [b]* New Skill : Residual mana condensation[/b] Condition : Burning/Frozen/Frostbitten/Shocked enemies Effect : Physical damage increase per INT [b]* New Skill : One man army[/b] Learning Condition : Requires STR, DEX, INT 15 Effect : Physical damage + per STR, Critical hit damage increase per DEX, Magic damage increase per INT [b]* New Skill : Turn over a new leaf[/b] Learning Condition : Requires VIT, WIS, LUK 10 Effect : Max health +70, Max mana +70 [b]* New Skill : Never give up[/b] Learning Condition : Requires secondary 35 lv, VIT 5 or less Effect : Max health +100 [b]* New Skill : Enlightenment[/b] Learning Condition : Requires secondary 35 lv, WIS 5 or less Effect : Max mana +100 [h3]Game Balance[/h3] * Now One-handed weapon Heavy attack delay time will be reduced when player hold with two hands. * Normal Difficulty only : Player gets 1 Respec point after finish “Feat, Hate, Carnage" Quest as a reward. Character get 1 respec point if already have finished before the patch. [h3]Bug Fix[/h3] * Mini game : King Of The Hill, Client player couldn’t update the Rune – Fixed. * Pillar of fire couldn’t destroy a Champions Special effect : Bomb – Fixed * Monster of sewers didn’t chase player – Fixed * Client player sometimes couldn’t stun enemy with Dominant Eye effect