This game is a 3D open world survival exploration game that survives in the Korea Dynasty. Players Begin with slaves, change their status in Joseon, survive, and escape. Once free, travel around the country, explore hundreds of ruins, hunt, and collect what you need to survive.
[h1]Improvements[/h1]
[h2]Items[/h2]
[list]
[*] The length of the blades of the swords has been adjusted.
[*] The thickness of the hammer and iron modeling has been slightly reduced.
[*] Added a sound effect when digging terrain that cannot be dug with a shovel.
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[h2]System[/h2]
[list]
[*] A feature has been added where when a player plays an instrument in a castle or town, NPCs passing by will randomly respond.
[*] If you are caught while a bounty is on in Hanyang, you will be locked up in the police station.
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[h2]Balance[/h2]
[list]
[*] The period of disappearance of some artificial objects that have lost their purpose has been changed to around 20 days.
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[h2]Skill[/h2]
[list]
[*] The description of the performance ability has been changed.
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[h2]Optimization/Graphics[/h2]
[list]
[*] BGM files have been optimized.
[*] Textures for some thatched and tiled houses have been optimized.
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[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue where NPCs in the castle would not move along the path in certain situations.
[*] Fixed an issue where fatigue would not recover properly when sleeping.
[*] Fixed an issue where the field's swordsman would not attack the player even after being hit by the player's arrow.
[*] Fixed an issue where the archery minigame would not work properly in certain situations.
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[h1]Multiplayer[/h1]
[list]
[*] Fixed an issue where thieves would not attack the player even after being hit by the player's arrow.
[*] Fixed an issue where some castle archers were in abnormal positions.
[*] Fixed an error where the dialogue UI was displayed abnormally during the main mission.
[*] Fixed an issue where the peddler would not disappear in front of the gate.
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