Goblin Storm Update 1.0.4.0 Release Notes

Greetings everyone, here are the update notes for version 1.0.4.0 (formerly known as 1.0.3.6). [h1][b]Update 1.0.4.0:[/b][/h1] Version 1.0.4.0 Checksum (5940) [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31340927/488860f5da6d164e144be1c8ab709b90689b512b.jpg[/img] [b]New map:[/b] [list] [*]Rynweald with a Steppe Summer tileset. [/list] [b]Humans:[/b] [list] [*]Reduced spawn rate for Men at Arms in Castle Garrisons for all factions except Westdale and Dunwall. [/list] [b]Goblins:[/b] [list] [*]Added Initiates, light spearmen for the Gudhered. (Stat card below) [*]Younglings in all Gudhered troll companies upgraded to Initiates. [*]Goblin Spears in all Gudhered hordes upgraded to Initiates. [*]Training level for all Gudhered Slingers reduced by 1 level from Experience to Trained. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31340927/e9d6c309b3588a5806eaa08be7f1f43045c8b551.jpg[/img] [b]Undead:[/b] [list] [*]Phantom movement reduced from 8 to 6. [*]Largest Ravenous Husk companies for the Feral Undead reduced from 100 to 75. [*]Slightly reduced the resurrection spawn rate of Ravenous Husk for the Feral Undead. [*]Bone Rider graphic added. [/list] [b]Beasts:[/b] [list] [*]Changed the composition of the Black Knight's company from 50 Knights to 30 Death Knights and 20 Knights. [*]Changed the base training level of the Black Knight's Company to Elite. [*]Changed the base training level of Questing Adventurers to Veteran. [*]Added a new beast company of mixed Human/Goblin brigands, base training level is Veteran. [*]Added new beast types: Merewyrm Alphas and Merewyrm Broodmothers. [*]Added Alphas and Broodmothers to all Merewyrm colonies. [*]Changed Merewyrm colony behavior to make them patrol a wide radius around their lair and be extremely aggressive. [*]Increased Wraith company strength from 40 to 75. [/list] [b]Bugfixes:[/b] [list] [*]Fixed a bug that allowed players to select professional Halberdiers as a levy type for any settlement type. [/list] We had also intended to add Undead Horde mode to the random scenario selection pool with this update. However, due to the way we scripted scenario initialization for Horde mode, this will be more complex than initially planned and it will be included in its own mini-update soon. That's it for today, enjoy and I look forward to discussing the coming Winter Content update with you guys! -Xenophon