Greetings everyone!
Today we have a dual announcement, for Goblin Storm, and for our next game, the Combined Arms Operations Series 2 (or CAOS2). Although we have shifted our primary development focus to CAOS2, we will continue working on Goblin Storm. We are currently testing a bug fix and stability patch for deployment this week, and we are working on another content update based on a new game mode due for release this fall. More information on the future of Goblin Storm's fall content update will follow in dev blogs over the summer.
But for now, let us turn our attention to CAOS2!
[h1][b]What is CAOS2?[/b][/h1]
The Combined Arms Operation Series 2 (CAOS2) is a turn-based World War Two operational simulation. CAOS2 allows players to take command of historical battles, such as the Battle of Gazala or the Second Battle of El Alamein, or hypothetical engagements limited only by your imagination. You can remain true to the boundaries of historicity, or you can entertain any what-if scenario your heart desires. Do you want to see French and British forces clash in 1940? Be our guest. Maybe you would like to indulge in a few early Cold War gone hot fantasies with Soviet and American forces clashing in 1945? Go get ‘em!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31340927/b6499a2ed24687e1ea11617ec5c86a1a907cc916.png[/img]
German and American armored forces struggle for control of critical road junctions in a corps-level meeting engagement.
[h1][b]Why CAOS2?[/b][/h1]
CAOS2 is the very reason we founded NS2, because it is the game we have always dreamed of playing. There have been many excellent World War Two simulations over the years, but what CAOS2 brings to the table is an ability to combine the fine detail of simulation wargaming with the unlimited freedom of hypothetical scenarios.
[h1][b]What About the Details?[/b][/h1]
Before we finish for the day, let’s quickly run through a few of the core features of CAOS2. Each of these points will be covered in greater detail in future dev blogs.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31340927/cfdba03e5574641b912c259a0c56986574093cdb.png[/img]
French armored and mechanized divisions bludgeon their way through well entrenched British defenders.
• [b]35 unique Orders of Battle representing 6 nations, from 1939-1945.[/b]
Command armies from Germany, Italy, the Soviet Union, United States, Britain, and France.
• [b]Simultaneous Turn Resolution[/b]
CAOS2 uses a series of 9 impulses from dawn to dusk to replicate real time movement in a turn-based environment.
• [b]Detail down to the individual squad, tank, and artillery piece.[/b]
The average unit in CAOS is regiment or battalion sized, but they are detailed down to individual squads and vehicles. The range of artillery, armor of tanks, and close combat value of infantry are all carefully detailed.
• [b]Battle Groups[/b]
Customize your army by combining your units into battlegroups. Assemble potent offensive hammers by combining your finest tank battalions. Or create implacable defensive hardpoints bristling with machinegun and anti-tank companies.
• [b]Combined Arms Combat[/b]
Sheer numbers are but one tactic. Victory requires the effective utilization of all assets available to you.
• [b]Flexible combat orders[/b]
Artillery can protect friendly units at a distance with Fire Support, or rain death and suppress enemy Zones of Control from afar with Barrage. The Reserve Order allows units behind the front line to provide a portion of their strength to beleaguered comrades at the front.
[h1]Tying it All Together:[/h1]
More information on these features and more will follow across the summer. It is too early to estimate a precise release date for CAOS2 on Steam, but we are currently aiming for December 2018 or January 2019. At any rate, the game is currently in a playable alpha state, and most of the content from 1939-1942 is complete. Once beta testing begins, we will start recruiting volunteer testers from the Goblin Storm and CAOS communities.
I look forward to sharing more about CAOS2, and as always, any questions are welcome! Both here, and on our community discord!
-Xenophon