Goblin Storm Tempest Release Notes

Greetings everyone! Here is a comprehensive change log of all the additions released as part of Tempest: [b]Faction Changes[/b] [list] [*]Added the Oslid Kingdom. [*]Added the Duchy of Dunwall. [*]Added the Markgravate of Nordwacht. [*]Added the Grand Duchy Otčina [*]Westdale unit roster totally overhauled. [*]Helsatian unit roster totally overhauled. [/list] [b]Gameplay[/b] [list] [*]Combat stats for all soldier types totally overhauled. Most offensive/defensive melee values rose 30 to 50%. [*]Cavalry defense values reduced across the board. [*]Added 14 new human soldier types. [*]Levy spawn script completely overhauled. Greater diversity and quality in Westdale/Dunwall levies. Helsatian/Nordwacht/Otčina levies are mediocre, and Oslid levies are terrible. [/list] The specifics of the unit overhaul are too long to comfortably fit into these notes, but the specifics were discussed in an earlier dev blog: http://steamcommunity.com/games/713840/announcements/detail/1666764701485009734 [b]New Map[/b] [list] [*]Alpenheim, a lush land of scenic valleys and snow covered peaks, deep in the heart of Helsatian territory. [/list] [b]Interface updates[/b] [list] [*]Color coded settlement names. Blue = Human, Red = Goblin, Green = beast. [*]Keyboard map scrolling. The map can now be scrolled using the arrow keys. [/list] [b]Bug Fixes[/b] [list] [*]Fixed a bug that occasionally caused attacker spawn points on the east map edge to be too small. [*]Fixed several small bugs in the AI battlegroup script for the human factions. [/list] Before we go, enjoy this screenshot of the new map, with new Tempest units and the much requested color coded name tags! http://cdn.edgecast.steamstatic.com/steam/apps/827440/ss_0b620761fc7f069b65d157aae6f3a08825fc3200.1920x1080.jpg?t=1521915141 That's it for today! Enjoy Tempest and let us know what you think! In the mean time, we will continue working on the new game mode!