Game Changelog: 1.03 (Release Edition)

Terrorformer TD

Terrorformer TD is a tower defense roguelite with a procedurally generated map that YOU shape! Raise or lower tiles, divert enemy paths and funnel monsters into perfectly designed killzones. Randomly drawn cards result in plenty of run variety, as you seek to survive endless waves of enemies.

[h2]Patch 1.03: Release Edition![/h2] This patch adds more achievements, more tower upgrades, and fixes bugs found since the Tower Defense Fest version. [h2]Bugfixes[/h2] [list] [*]Properly localize Screen Resolution confirmation screen [*]Ensure the tower/spell cost shown when buying or viewing upgrades always includes inflation [*]Fix issue where some Perks would either not load from save or could load twice [/list] [h2]Gameplay & Balance Changes[/h2] [list] [*]Add Money -> Mana conversion option to Post-Round Store [*]Set most achievements/perks to be disabled in the demo version [/list] [h2]New Content & Misc.[/h2] [list] [*]Add toggles for Screen Shake and Chromatic Aberration camera effects in Settings [*]Add toggle to turn off developer Analytics in Settings [*]Add Reset buttons for Settings and Player Progress [*]Add minimum save file version system to prevent loading old saves from breaking the game [*]Add Perks & content to Level 50 [*]Add 50 more tower upgrades for end-game players [*]Add achievements for defeating the game's bosses [/list] [h2]Known Issues[/h2] [list] [*]Players with save games prior to Tower Defense Fest version will need to start a new game instead of continuing an existing one [/list]