Free To Play Patch 2, fixes galore!

Blade Symphony

Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.

In addition to the exclusive “Furious” item set for Pure, offered to those that originally purchased Blade Symphony (premium owners,) we’ve added the “Overgrown” item set for Judgement. Also included in this patch, is an exclusive cape for all of those that have helped us during the time we have used Patreon, which we’ve decided to stop utilizing. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4458819/170335f81b2214071bdb7b11ca55395081d32479.png[/img] We need all the help we can get, so please help put bugs into our GitHub Tracker and discuss with us on our Discord! [h1][b]Changes since F2P Patch 1[/b][/h1] [h1]Changes:[/h1] [list] [*]Added ‘Overgrown’ item set to the game for premium owners. [*]Added Patreon exclusive cape. [*]Added the Icarus Ensemble sword replacing the broken duplicate item some players received during the transition to free to play. [*]Changed the name of the exclusive item set for Pure to “Furious.” [*]Translations: [list] [*]If you would like to help us translate Blade Symphony, find out how here! Updated Chinese, French, Hungarian, Italian, Japanese, Polish, Portuguese, Romanian, Spanish, and Turkish languages [*]Added partial Ukranian translation [/list] [*]Changed the way jumping is handled to take into account the length of time that the player pressed the jump key. [*]Slightly changed the way wall sliding works to feel more fluid. [/list] [h1]Bug Fixes:[/h1] [list] [*]Fixed a crash when shaders were set to high, and models set to low. [*]Fixed an issue where if the user moved their mouse to the left or right fast enough during an attack, a side attack would be performed even if the side keys were not being pressed. [*]Fixed an issue with the player’s emblem not showing on the Customization Screen if they were on the Main Menu. [*]Fixed numerous issues on free_district with assets popping in and out. [*]Fixed the Furious sword using the wrong scabbard model. [*]Fixed the Furious helmet’s size not matching Pure’s head size. [*]Fixed the Style Select Screen appearing when players paused the game. [*]Fixed players being trapped in the ground. [*]Fixed character skins showing incorrectly when the player died. [*]Fixed the shader for background emblems improperly stretching. [*]Fixed characters reverting to their default skin when players changed equipment in the Customization Screen. [*]Fixed characters having skins equipped from another character. [/list]