Free To Play Patch 4 Testing

Blade Symphony

Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.

[img]{STEAM_CLAN_IMAGE}/4458819/cc830221931aa79f901515c5ac8dcfd630a8c5bd.png[/img] We need your help to put the upcoming patch for Blade Symphony through its paces. Today, we will be reproducing known bugs, looking for new bugs, and testing the stability of the current development version of Blade Symphony. Free To Play Patch 4 is set to release this week. While it may not appear to be very bug, it contains over 200 memory fixes to Blade Symphony and the Source Engine. This should swat pretty much any crash that has occurred over the last 10 months! [url=https://discord.gg/Pyt4NQwpG7][b]Come and join us on our Discord[/b][/url], and help the developers playtest the development version of the game on the Steam [u]release_candidate[/u] branch! To access this special branch, right-click on Blade Symphony from Steam, go to the "BETAS" section, and select [u]release_candidate[/u] from the dropdown: [img]{STEAM_CLAN_IMAGE}/4458819/3c3748be0dd81ad6156ddacc70511999a9c342e8.png[/img] [h2]Changes since Free To Play Patch 3[/h2] [h3]SUBJECT TO CHANGE[/h3] [h2]Changes[/h2] [list] [*] Enabled texture streaming for Windows, Mac, and Linux from the Graphics Menu. This texture streaming pulled from CS:GO, replaces our custom texture-streaming implementation. [*] Added support for running multiple instances of the game on a single machine via the “-multirun” parameter. [/list] [h2]Optimizations[/h2] [list] [*] Updated the Steam Networking implementation, resulting in better network performance and security. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a large number of crashes due to memory corruption. [*] Fixed a crash that occurred when the training menu was opened. [*] Fixed a crash caused by building hash tables for VPK files that have no data. [*] Fixed a crash due to not finding a valid animation model sequence. [*] Fixed a crash caused by accessing out-of-bounds model data. [*] Fixed the player’s volume setting for background music not persisting after game exit. (#[url=https://tracker.punyhuman.com/issues/7195]7195[/url]) [*] Fixed a camera flicker occurring for dead players that are viewing through a ragdoll body. (#[url=https://tracker.punyhuman.com/issues/7248]7248[/url]) [*] Fixed a massive amount of console warning messages due to missing impact particles. [*] Fixed a localization error that was displayed during the Katana portion of the Tutorial (#[url=https://tracker.punyhuman.com/issues/7251]7251[/url]) [/list]