Forgotten Terror update!

Hey! [img]{STEAM_CLAN_IMAGE}/32151615/643516e5e0ce68d5a18aecb727a3b3a89bc313a9.png[/img] This month we have a new final boss, new sounds and some performance and quality-of-life improvements requested by the community. [h1]Content [/h1][list] [*] Added new Atamur sounds [*] Added new Cursed Tree sounds [*] Added new Guardian sounds [*] Added new Warniak sounds [*] Guardians now have a chance to drop ores and crystals [*] Added SHIFT CLICK STACK MOVING FINALLY [*] Added new Tasoth sounds [*] Added Forgotten Terror final boss [*] Added 4 new random events for Wailwood Forest [/list] [h1]Balance[/h1] [list] [*] Optimized status bar for better performance [*] Increased Atamur projectile speed [*] Decreased Atamur chase range [*] Decreased Atamur speed by 10% [*] Reduced Cursed Wailwood summon time [*] Physical Conditioning now affects bomb throw range [*] Increased Warniak size [*] Reduced Warniak escape behaviour [*] Increased Guardian damage by 50% [*] Increased Guardian health by 30% [*] Increased Guardian armor by 100% [/list] [h1]Fixes [/h1][list] [*] Fixed null reference on Petrification while wearing protection amulet [*] Tuned down firefly weather effect for performance reasons [*] Fixed Thabit communicator signal not appearing [*] Fixed cauldron error on explosion [*] Fixed incorrect Atamur explosion hitbox [*] Fixed idle sounds not playing for monsters [*] Fixed status bar HP not refreshing on death on casual [*] Fixed Cursed Tree throwing Warniaks into the air [*] Optimized monster senses physics for an average 5 fps increase [*] Fixed Guardian body being harvestable multiple times [*] Reduced Krondir idle animation speed [*] Fixed tree flickering on same sort order [/list] If you like the game please consider leaving a review, it's very important for me! All the best!