Your exploration ship crashlands on a mysterious planet where apparently magic is real. Learn how to survive in this hostile territory by applying your technical abilities to the arcane. Discover how to cast spells and craft elixirs. Uncover the planet's secrets to find your way out.
Hey!
Never get lost again with Cartography (tm)!
[img]{STEAM_CLAN_IMAGE}/32151615/1869904ea16a3a3a4be68ee12139782194d88119.png[/img]
Here's the changelog for version 1.0.6 :
[h1]Content[/h1]
[list]
[*] Added Cartography research
[*] Added map UI and map item
[*] Salazar gives paper to players who have none now
[/list]
[h1]Balance[/h1]
[list]
[*] Wailroot spawn and acid times decreased by half
[*] Wailroot acid damage doubled
[*] Made Esoteric Optics unlock by completing 100% of alchemy research on an object
[*] Alchemy clue scrolls now give 30% less points
[*] Researching 100% alchemical research of an object now grants bonus points
[*] Reduced Warniak aggro range by 50%
[*] Reduced drunk effect time from Laudanum by 30%
[*] Cut health regeneration of bandages by 50%
[*] Decreased warniak speed by 6.6%
[/list]
[h1]Fixes[/h1]
[list]
[*] Fixed no sound found null exception
[*] Fixed atamur projectile crashing the game via damage tooltips
[*] Fixed elemental fury save error
[*] Fixed void sphere damage type
[*] Fixed Zun wizard map null reference
[*] Fixed wrong font on recipe titles
[*] Fixed sound parameters not being set correctly
[*] Fixed zun mage research point option disappearing even after not being clicked on
[*] Optimized quest indicator lag
[*] Ritual knife can no longer be studied in alchemical lab
[*] Fixed incorrect space tutorial UI positioning
[*] Fixed signal UI overlaying research book UI
[*] Physical conditioning additional health now saves properly
[*] Fixed item visual effects persisting on swap action
[*] Fixed a null exception occurring while exiting tent/world while potion creation animation is playing
[*] Laudanum drunk forever
[*] Fixed sounds being too laud in the bog
[*] Fixed Warniaks chasing forever
[*] Fixed cauldron splash not playing
[*] Fixed Warniak spawners not obeying spawn limit
[/list]
[h1]Next Update Plan[/h1]
[list]
[*] Pinnable UI to show recipe requirements
[*] Salazar as a companion
[*] Make Fang fauna and flora harvestable for new ingredients
[*] Elemental spells
[*] Mac version
[*] New optional areas with rewards that require certain potions/spells
[*] New weather and combat events
[/list]
Bugs that are not fixed yet (but I'm aware of them and working to get them):
[list]
[*] Enchantment trigger persists in an area after enchanting
[*] You can research research papers in alchemy lab (researchception)
[/list]
Steam cloud saves have been disabled as they wiped some of your saves clean unfortunately, will look to implement cloud saves differently in the future.
If you'd like to vote what changes should be a priority for Artificer join in our Discord and let me know!
Thanks for all the support, all the best!
Peter