0.7.1 Balance and Bugfix patch

Hey! Here's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on [url=https://discord.gg/BuyW8vU]Discord[/url]. [h1][b]Content [/b][/h1][list] [*] Added new forge sounds [*] Added new UI sounds [*] Added support for localization [/list] [b][h1]Balance[/h1] [/b][list] [*] Rebalanced forge minigame [*] Rebalanced mastery enchantment [*] Rebalanced armor calculations [*] Rebalanced early monsters [/list] [b][h1]Fixes[/h1] [/b][list] [*] Fixed Ruins of Halxyon colliders [*] Fixed dynamic sort order for ground based objects (rocks etc.) [*] Fixed forge minigame excess popups [*] Added tool quality text to forge [*] Added missing jewelery recipes [*] Fixed Raymond running after closing UI with a button [*] Fixed janky movement - attack monster animation transition [*] Fixed missing recipe for blacksmith's tools enchantment [/list] [b][h1]Plan for the next week's build[/h1] [/b][list] [*] Boss combat balance [*] Spell balance [*] Sound system rework [*] Options menu - keybindings, vsync, different resolutions [*] Support for ultrawide [*] Trade UI fix [*] Clock UI to show time [*] Day/night cycle rework [*] More visible difference between alchemy results and research scrolls [/list]