Greetings,
After release week we feel like a truck went over us, but no stopping here! As mentioned before, Starpoint Gemini 3 will continue to get updates, both because of required patches, as well as further improvements and expansions.
And the Saturday after release day sounds like a good day to make the first step... This first one includes several needed fixes, some enhancements we didn't yet introduce on release day, and an initial batch of tweaks requested by players to improve the experience.
[img]{STEAM_CLAN_IMAGE}/34565492/9ddac081dfab23de733d548721ad64e479a833bb.png[/img]
You can expect updates to continue and a number of improved and expanded game features to increase in the coming days and weeks, starting with new cockpits for the freeroam mode, additional docking cutscenes, further improvements to capital ships and much more...We're starting the work on a new update later today!
Full list of changes is here:
[b][u]CHANGES[/u][/b]
[list]
[*]ADDED: Cut engines mode can be toggled on the same button, movement forward and backward doesn't interrupt it anymore, as requested
[*]ADDED: Mouse sensitivity options range increased
[*]UPDATED: Timer prolonged for ISS interior mission during campaign on easy difficulty
[*]UPDATED: Several docking/undocking cutscenes improved
[*]UPDATED: Capital ships upgrades impact improved greatly
[*]UPDATED: Capital ships weapon icons improved
[*]UPDATED: Improved LOD with several Scaffolding structures
[*]FIXED: Some encounter quests difficulty corrected
[*]FIXED: Gunship derelicts now drop proper loot after destruction
[*]FIXED: Derelict radiation corrected, occasional excessive radiation removed
[*]FIXED: Drone loot corrected
[*]FIXED: Ships don't spawn during sector loading anymore, causing possible crash
[*]FIXED: Consoles on Cassini mission now work properly
[*]FIXED: Blueprint issues during creation
[*]FIXED: Incorrect light effects during interior missions now work properly
[*]FIXED: Occasional hang of CSF effects in cutscenes eliminated
[*]FIXED: Ships during cutscenes are now properly released, eliminating possible problems
[*]TWEAKED: Additional improvements in the Japanese localization
[/list]
We are monitoring your feedback, and thank you in advance for all responses and your support!
Have a nice weekend!
LGM Games team