Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations.
206.59
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[*]Long trader names are now properly clipped on the trade screen.
[*]Gave lover's blossom a new tile.
[*]Autoexplore now avoids osseous ash.
[*]Traders are now referred to by name in messages explaining they don't have the skill to recharge or repair something.
[*]Urchin cherubim now grow their cherubic spines on their body instead of their arms, which they don't have.
[*]Qas and Qon are now immune to confusing gas.
[*]Glass doors are no longer opaque.
[*]The quest text of A Signal in the Noise no longer references Joppa.
[*]Made some tweaks to mid and late-game armor tables.
[*]Creatures with glotrot can no longer use Sticky Tongue.
[*]Thrown objects now use the proper unidentified tile if you don't know what they are.
[*]Multiple ejection seats can no longer lock in place in the same tile.
[*]Reaching loved reputation now only creates an entry in your chronology once per faction.
[*]Greatly improved the performance and memory utilization of pathfinding.
[*]Improved the performance of breeders.
[*]Fixed a bug that caused Putus Templar party leaders in faction encounters to get double their inventory.
[*]Gave Putus Templar party leaders the chance to have more than one Eaters' nectar tonic.
[*]Fixed a bug with the scoring of A Call to Arms that caused chain laser emplacements and waydroids to be treated as full Barathrumite persons.
[*]Fixed a bug that caused gigantic energy cells to never generate with more than half charge.
[*]Fixed a bug that put proselytize on cooldown with no effect when targeting a baetyl.
[*]Fixed a bug that caused spaser gas to emit from the attacker instead of the defender when killing a target in one shot.
[*]Fixed a recurring bug where some legendary creatures had malformed titles.
[*]Fixed a bug that allowed the deployment of portable walls on the world map.
[*]Fixed a bug that caused Hobbled to become less effective as your move speed increased, and increase it once your move speed was above 200.
[*]Fixed a bug that prevented levels deep underneath Ezra from building properly.
[*]Fixed a bug that caused a big performance hit when a creature was boxed in and unable to move.
[*]Fixed some grammar errors in books without titles.
[*]Fixed a text generation issue with sultan titles.
[*][debug] Added "hobbled" wish.
[*][modding] Added object, int, and float properties to factions.
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