[list]
[*] added pre-run upgrade management to toggle any/all upgrades, Modify -> Upgrade
[*] added multishift upgrade, allowing multiple gravity shifts in a single jump
[*] converted wall jump to an upgrade
[*] converted enemy dash to an upgrade
[*] converted gravity toggle to an upgrade
[*] converted completed item wheel to an upgrade
[*] added upgrade item to crate and shop
[*] added Continue button to upgrade screen during a run to allow skipping
[*] upgrades are now chosen after every level
[*] prevented upgrades from clearing during a rebuild run
[*] replaced gravity grotto reward with upgrade item
[*] added full repair fallback upgrade if all are equipped
[*] added 0 degree snap turn option to disable artificial rotation in VR, Options -> Controls -> Rotation -> Snap Turn
[*] added Storage behavior toggle to disable auto item swapping when picking up a secondary, Options -> Controls -> Storage
[*] removed wall jumping from the tutorial
[*] removed HP from tutorial crate to eliminate distractions
[*] prevented robot body from being stompable
[*] prevented floater stacked boosting
[/list]