[list]
[*] fixed grab whip not moving the full distance to the item
[*] added auto aiming whip and blaster for closest enemy in sights
[*] tuned scorched canyon micro levels for variety and brevity
[*] disabled gliding while grounded
[*] fixed gravity shifting sometimes not being available while still being able to jump from the ground
[*] fixed enemy detection lines staying visible after killing
[/list]