early access 1.44

Brawl Tactics: Origins

Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!

[b]Warning:[/b] If you have an ongoing run in Sectors 1 or 2, this update could break it due to the changes in the map structure. [b]If this happens to you, I recommend restarting the run, which will solve the problem and will allow you to experience the changes in this patch.[/b] If you don't want to restart the run, you can follow the steps in this post made for Tower Tactics: Liberation, editing the "completed_nodes" field instead of "path_followed", and setting the fields "last_node_selected" and "active_node" to 0. If you do this, please make a backup of the savefile. [url=https://steamcommunity.com/app/1709900/discussions/0/6194225039798730453/]Link to post in the Steam Forums.[/url] Sorry for the inconvenience. [h1]Highlights[/h1] [list] [*] [b]Sector 1 maps now have 2 fewer mandatory combats, and Sector 2 maps now have 1 fewer mandatory combat, making runs shorter.[/b] [*] 10 new cards have been added to the game, 3 for Sentinels and 7 for Rogues! [b]Now all archetypes have at least 40 cards![/b] [/list] [h3]Sentinel[/h3] [img]https://i.imgur.com/2EGD25h.png[/img] [img]https://i.imgur.com/9w9NGWx.png[/img] [img]https://i.imgur.com/yV5M1Bf.png[/img] [h3]Rogue[/h3] [img]https://i.imgur.com/A3wi2oX.png[/img] [img]https://i.imgur.com/9uiYTMZ.png[/img] [img]https://i.imgur.com/LS4slFM.png[/img] [img]https://i.imgur.com/AU67VG9.png[/img] [img]https://i.imgur.com/Fdng9O5.png[/img] [img]https://i.imgur.com/lngg3xb.png[/img] [img]https://i.imgur.com/bTmzNjs.png[/img] [h1]Bug fixes[/h1] [list] [*] [b]Bug fix[/b]: Now cards that reference more than one status effect show all of their descriptions when right-clicking them. [/list]