Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!
[h1]Highlights[/h1]
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[*] [b]A new game mode has been added to the game, Blood Moon![/b] This is meant to be the final and most difficult challenge, and you should bring classes with near-maximum Class Mastery/Level.
[img]https://i.imgur.com/Nyrw23N.png[/img]
[*] Also, as you could see in the previous image, there is a new progress indicator below the game's title... [b]and if you click it a new Progress Panel opens up![/b] It's similar to the one in [b]Tower Tactics Arena[/b].
[img]https://i.imgur.com/Dbkkx8Y.png[/img]
[*] A new final boss has been added to the game, meet the [b]Wicked Cannoneer![/b]
[img]https://i.imgur.com/jxWIl31.png[/img]
[*] When entering a new Sector, the camera now always starts with the first node in the screen.
[*] [b]You can now filter Bosses in the Bestiary.[/b]
[*] Enemies that move towards the weakest target no longer ignore Stealth.
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[h1]Bug fixes[/h1]
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[*] [b]Bug fix[/b]: The Moonlight Archer fight now works properly in all cases.
[*] [b]Bug fix[/b]: Rerolls in shops now work properly in all cases.
[*] [b]Bug fix[/b]: The correct background music is now played when starting the Brawl game mode.
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