Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!
[h1]Highlights[/h1]
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[*] The "Survive until turn 10" win condition now requires you to survive for less turns in sectors 1 and 2:
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[*] Sector 1: 10 >>> [b]6[/b]
[*] Sector 2: 10 >>> [b]8[/b]
[*] Sector 3: 10 [i](unchanged)[/i]
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[*] [b]Now combats can't have more than one of the same enemy from the start[/b] (no more double Battlemages, for example)
[*] [b]You can now cancel card casts by pressing right-click even if you're not using drag and drop to play cards.[/b]
[*] The game now uses [b]OpenGL 2.1[/b] instead of OpenGL 3.3, which may help regarding compatibility with older graphics cards.
[*] Your units no longer gain Shield when they lose their turn due to being stunned.
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[h1]Bug fixes[/h1]
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[*] [b]Bug fix[/b]: Now the camera can't be moved using the mouse when the Unit Stats panel is open.
[*] [b]Bug fix[/b]: Now the Main Menu music plays correctly after swapping classes.
[*] [b]Bug fix[/b]: Combat Items that spawn more Combat Items can no longer spawn under existing units and structures.
[*] [b]Bug fix[/b]: All enemies now have the correct portraits in the Enemy Turn Indicator on the right side of the screen while their turn is active.