Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!
[h1]Highlights[/h1]
[list]
[*] [b]11 new cards have been added to the game![/b] There are now [b]152[/b] non-hero cards in the game! ([b]188[/b] if you count hero cards too)
[h3]Bruiser[/h3]
[img]https://i.imgur.com/TLkjYTX.png[/img]
[img]https://i.imgur.com/gTnyuHm.png[/img]
[h3]Mage[/h3]
[img]https://i.imgur.com/SVu5qwP.png[/img]
[img]https://i.imgur.com/JAUVH5E.png[/img]
[h3]Rogue[/h3]
[img]https://i.imgur.com/9gw6rjM.png[/img]
[img]https://i.imgur.com/kIf1ISu.png[/img]
[h3]Sentinel[/h3]
[img]https://i.imgur.com/X8fflhJ.png[/img]
[img]https://i.imgur.com/s4ayEW4.png[/img]
[img]https://i.imgur.com/XoBiXm4.png[/img]
[img]https://i.imgur.com/559PXu4.png[/img]
[img]https://i.imgur.com/bzMIuHp.png[/img]
[*] The "Confirm Attack" button during a strike can now be pressed using the Spacebar or Enter.
[/list]
[h1]Balance Changes[/h1]
[h2]Cards[/h2]
[h3]Bribe (Rogue)[/h3]
[list]
[*] Mana cost: 4 >>> [b]6[/b]
[*] Crystals spent: 80 >> [b]60[/b]
[*] Doesn't work on Undead enemies. >>> [b]Doesn't work on bosses and Undead enemies.[/b] (previously the only boss was the Necromancer, which is Undead, so this wasn't needed)
[/list]
[h3]Cold Embrace (Bruiser)[/h3]
[list]
[*] Mana cost: 2 >>> [b]1[/b]
[/list]
[h3]Defense Up (Bruiser)[/h3]
[list]
[*] Defense gain: 15% >>> [b]20%[/b]
[/list]
[h3]Hollow Syphon (Bruiser)[/h3]
[list]
[*] Mana cost: 4 >>> [b]3[/b]
[/list]
[h1]Bug fixes[/h1]
[list]
[*] [b]Bug fix[/b]: The game no longer shows available moves that can't be reached in some cases (this bug was introduced in early access 1.38 with the introduction of Structures)
[*] [b]Bug fix[/b]: You can now move when you start your turn on Spikes and you have "Avoid Spikes" enabled.
[*] [b]Bug fix[/b]: Some enemies no longer lose their movement sometimes when they try to move to the tile with coordinates equal to (0, 0).