Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
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Hello everyone!
In today’s devlog, we’ll conclude the topic of Caravan Upgrades by revealing the final upgrade path - [b]“Communication”.[/b]
[i][b]Interesting fact:[/b] Caravan Upgrades are not Abilities and therefore DON’T require Ability Points. Instead, they are unlocked with items and materials.[/i]
Its main focus is staying in touch with civilization. Let’s take a closer look at what this entails:
[h2]COMMUNICATION[/h2]
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[h3]Caravan Banner[/h3]
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[i]“A symbol of fellowship and hope.”[/i]
[b]Requirements:[/b] Foldable Flagpole (acquired during the Caravan introduction quest)
[b]Effect:[/b] adds a flagpole to the Caravan Camp that can be used to raise Banners found in dungeons or while exploring the world
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All raised Banners will slightly increase your Reputation Gain and also provide some additional benefits: for example, the Wolf Banner will grant you a bit of Pain Resistance, and the Owl Banner - a bonus to Experience Gain.
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[h3]Messenger Pigeons[/h3]
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[i]“Messenger pigeons are trained to return home regardless of the distance, even if said home never stays in one place for too long.”[/i]
[b]Requirements:[/b] Cage with Pigeons (x1), Sack of Grain (х1), Bucket (х1)
[b]Effect:[/b] allows to take a Carrier Pigeon with you
While not in immediate danger, the Pigeon can be released to send a message to Verren, which will open the Caravan’s Travel Menu, allowing to move it to a selected location
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[h3]Old Favors[/h3]
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[i]“Verren has lots of acquaintances. Many of them still remember their old friend and won't mind vouching for him to the right people.”[/i]
[b]Requirements:[/b] Pile of Letters (х1), Inkpot
[b]Effect:[/b] killing enemies near settlements improves your Reputation there by 20% of the received Experience
Increases the time limit for contracts by 1 day
[h3]Web of Contacts[/h3]
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[i]“The war made people's allegiances crystal clear - good fame is much more valuable right now than gold.”[/i]
[b]Requirements:[/b] Signed Permit (х1)
[b]Effect:[/b] grants 50% more Reputation when completing contracts in settlements affected by negative Situations
Grants +5% Reputation Gain for each settlement you’ve achieved “Respect” with
The “Common Cause” Reputation perk now works all the way up to “Amity” instead of “Benevolence”
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[h3]Local Informants[/h3]
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[i]“Rumors and hearsay are not to be brushed aside. What at first may appear as empty talk can eventually pave a path to riches.”[/i]
[b]Requirements:[/b] Directives (х1), empty Coin Purse (х5)
[b]Effect:[/b] decreases the chance of being Ambushed by 25%
Setting up the Caravan Camp reveals the location of all Points of Interest within 5 tiles
Reveals some of the ongoing Settlement Situations and Dungeon Modifiers, showing them in Global Map hovers
[h3]Trade Preferences[/h3]
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[i]“In these uncertain times, most folks aren't brave enough to continue trading - their loss might as well become someone's gain.”[/i]
[b]Requirements:[/b] Letter of Trading Authority (х1), achieving “Respect” with any settlement
[b]Effect:[/b] +10% Trade Favorability when buying or selling Commodity Goods
Selling Commodity Goods in settlements improves your Reputation there by 5% of the received sum (15% if a settlement is affected by a negative Situation)
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That’s all for now. The next devlog will be dedicated to Global Map changes, including a new settlement of the Grand Magistrate:
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Until next time!