DevLog: ADACA Beta: 0.12.3

Beta: 0.12.3: New Features: -Improved Muzzle flash PFX -Improved Blood splatter effects and decals. -Added a setting to adjust Motion Blur. -Added setting for Jump acceleration. -Added setting for body despawn. -Quest Log now has more polished Quest entries with Quest Titles. -New Quests added to Zone Patrol. -New Enemies. -New Weapons. Bug Fixes: -Fixed bug where the Grab Bag Modifier would cause some NPCs to wield weapons they shouldn’t, as well as causing animations to break. -Fixed various typos and grammar mistakes. -Electric traps no longer block ability to pick up objects. -Fixed multiple bugs involving ladders. -Fire will no longer cause NPCs to bleed profusely. -Various fixes to Quest log. -Fixed bug where doors on some props like cabinets and washing machines wouldn’t highlight correctly when hovered over. -Fixed issue where rolling rail carts were too hard to punt, they can now also be grabbed. -Fixed a bug that caused some enemy encounters not to spawn correctly. Changes & Tweaks: -Gravity arm now holds most objects to the side, allowing for better target visibility. -Improvements made to settings menu layout. -Muzzle flashes are now visible while scoped. -The Level Rail Head is now better sealed to avoid boundary breaking. -Various improvements made to AI, including ability to hear footsteps and other NPC voices. -More development work done on Ep.2 Levels. -Increased Swarm Launcher homing range. -Put starting weapons near beginning of most campaign levels. -Adjusted the visibility and clues for spotting certain anomalies. -Supply crates in Zone Patrol Mode have a slightly higher spawn rate. Misc: -Created a new Demo Branch for Next Fest. This new demo will also be available on itch.io and GameJolt. -Buttons that open web-browser now link to new places. -Price Increase on itch.io to $18.00 USD (Final retail Price on launch will be $25.00 USD for all platforms.) -Added new bug report portal on the main website: https://siristhedragonart.wixsite.com/pendrake/post/adaca-known-bugs -Various other tweaks and changes. Also a thank you to everyone who participated in Next Fest!