Devlog #28 New enemies and the plan for next year

Hello everyone! I know that we have been a bit quiet in the past few months, but fear not, the reason was that we were climbing the content mountain that we want to be included in the full game! And I'm happy to say that we started to see the top of the mountain, so we are generally on track for a release in the first half of next year! Check out a few of the new enemy types that will be included in the full game: [img]{STEAM_CLAN_IMAGE}/39292251/be0c62873f91ead30b27d7a60198c3b30bde5eeb.gif[/img] [img]{STEAM_CLAN_IMAGE}/39292251/812db09a5aad79b599e741980f38e9fb7793d142.gif[/img] [img]{STEAM_CLAN_IMAGE}/39292251/6190ccc75c817fc551156aab6a46dc2e7788e9d3.gif[/img] [img]{STEAM_CLAN_IMAGE}/39292251/27b3b6c9f59bab63912de65bdcf57ee3dc462b0a.gif[/img] [img]{STEAM_CLAN_IMAGE}/39292251/a2eaf4b1018afa07bc9b8f735d92f91e55b870d1.gif[/img] At the start of the next year, we plan to enter the next Steam Next Fest, with an updated demo. Some of the bigger changes that are coming for it: [list] [*] Placeholder leader enemies have been replaced by their spellcasting variant. [*] Added a new Marksman school, dedicated to skills that improve the ranged capabilities of the unit. [*] Reworked headquarter chooser screen. Now regional equipment only affects the starting equipment of the units. [*] Completely rebalanced progression, generally speeding up the player's progress. [*] Reworked escort missions to give higher emphasis on scrying before starting the mission. Now there will be 2 valid escape tiles for the VIP and the player will need to decide which one he/she will use. [/list] Taking into account our preparation for the Steam Next Fest, I have modified our planned release date to Q2 2025. This will give us some time to integrate the feedback we receive from it into the full game. So that's it for today's devlog! The next year is going to be a very exciting one for sure! If you have any questions, feel free to join our Discord channel [url=https://discord.gg/aMpw9WY7mp]here[/url].