Happy Valentines day, this dev log has many things to update you about. For a starter we have added 4 new movement based spells that allow you to play more aggressively by moving and attacking at the same time. This includes painted swords that activate when using movement abilities and a huge flail that deals more damage the faster you move.
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We have also updated several levels and reworked the ravine level completely. Almost all levels have received new special rooms and objectives and many of them have got an overhaul on enemy placement and traversal to make them less annoying and more interesting. We have also updated lighting and effects in the game to increase the final polish.
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Finally we have added a lot of long term progression goals with the player by making spells unlockable through special shrines that are spread out in the game. This should further increase motivation to explore and find secrets in the game. We have also added a new shop in the Cave Town level and added a new NPC to the game.
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Go and get inspired in the game!
MP Team
Painted Peril Playtesting: [url=https://forms.gle/RhDEf7uFmzJB2nKz5 ]https://forms.gle/RhDEf7uFmzJB2nKz5 [/url]
Discord Server: [url=https://discord.gg/XetedhPSDn ]https://discord.gg/XetedhPSDn [/url]