Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
[b][i]We have a new beta build with the new animal system on the Tropical Island level. There are definitely things we plan to improve, but we wanted to get this in front of folks to look at over the holiday period.
[h1]Changes[/h1][/i][/b]
- Animals for tropical island
- [i]Remove territory penalty for non-ideal animals, and rebalance[/i]
- Boost animal territory size for harder difficulties by a bit to make them more doable
- [i]QoL: when placing multiple buildings with shift, keep current rotation[/i]
- Fix some bugs with animals in zen mode
- [i]Fixes for animal migration oscillations[/i]
- Better mouse selection of animals when there are multiple in vicinity
- [i]Fix: clicking on animal group icons opens info panel[/i]
- Button for sorting animal groups in the dock
- [i]Quick animations for animal dock[/i]
- Fix: don't hover over animals when game is won and launch button is pressed
- [i]Add little arrow below animal need indicator[/i]
- Reduce time between animal spawning from 30s -> 20s
- [i]Animals can have slightly worse initial happiness with higher difficulties[/i]
- Other minor tweaks and improvements
Let us know what you think over on the [url=https://discord.com/invite/freelives]Free Lives Discord[/url]