Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
Hi all, we've just released another patch with some changes and fixes for things you've raised. Thank you for all the feedback, it's really helping us make the game more robust.
Changelog:
[list]
[*] Fix a map generation issue that allowed skyscrapers to spawn in impossible to build on locations
[*] Fix an issue that prevented progression with bamboo in Continental Outskirts
[*] Fix an issue that prevented certain buildings like the standalone recycling beacon from being placed on concrete with deciduous forest
[*] Game will no longer enter a lose state if you have almost run out of resources and are moving a building with the monorail vehicle
[*] Game will no longer enter a lose state if you have almost run out of resources and have restored the rain/snow
[*] Remove greenery requirement from boars
[*] Allow eagles to be happy with just one skyscraper
[*] Add new art for the standalone recycling beacon building
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- Free Lives