Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.
Changelog:
[list]
[*]Improve animal movement
[list][*]Fix animals turning on the spot
[*]Birds no longer turn in mid flight
[*]Animals don’t try to path over tiles they can’t walk on
[*]Reduce animal foot sliding[/list]
[*]Improve the new game experience
[list][*]Disable hints entirely
[*]Stagger tutorials better
[*]Remove the first animal tutorial
[*]The first animal that spawns in each map looks for an ideal location
[*]Make wildlife bridges and sonic pulse have unlock conditions
[*]Make intro page appear correctly on game start[/list]
[*]Replace “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
[*]Add an option to disable tooltips when using building abilities
[*]Add debug option to allow silos to recycle monorail pylons
[*]Remove the kelp forest hard requirement from sea otters
[/list]
- Free Lives